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author | zelgadis <zelgadis@c06c8d41-db1a-0410-9941-cceddc491573> | 2008-06-17 07:42:11 +0000 |
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committer | zelgadis <zelgadis@c06c8d41-db1a-0410-9941-cceddc491573> | 2008-06-17 07:42:11 +0000 |
commit | aab5319a5fa4c685f00722c69a3357c64b37ac85 (patch) | |
tree | 4b45805cf4bda87f7e41d44b774957028b63b0f6 /crawl-ref/docs/options_guide.txt | |
parent | 841912a64cbeb5e4d798a7df3d4c7ee881aaf5fa (diff) | |
download | crawl-ref-aab5319a5fa4c685f00722c69a3357c64b37ac85.tar.gz crawl-ref-aab5319a5fa4c685f00722c69a3357c64b37ac85.zip |
Added "rare_interesting" game option. Like ood_interesting, but for the
value retruned by mons_rarity().
git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@5917 c06c8d41-db1a-0410-9941-cceddc491573
Diffstat (limited to 'crawl-ref/docs/options_guide.txt')
-rw-r--r-- | crawl-ref/docs/options_guide.txt | 7 |
1 files changed, 7 insertions, 0 deletions
diff --git a/crawl-ref/docs/options_guide.txt b/crawl-ref/docs/options_guide.txt index a25cecb21a..04b1228ff8 100644 --- a/crawl-ref/docs/options_guide.txt +++ b/crawl-ref/docs/options_guide.txt @@ -1619,6 +1619,13 @@ ood_interesting = 8 Unique monsters are always noted, regardless of this setting. OOD monsters are only noted in the main dungeon. +rare_interesting = 9 + Monsters which are rare for the location they're in will be + noted. Increasing the number causes more common monsters to + be noted, while decreasing it causes only the most rare of + monsters to be noted; setting it to 0 will turn noting of rare + monsters off. + note_hp_percent = 5 If your HP falls below a certain note_hp_percentage of your max hit points, a note will be taken. There is some code to avoid |