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authorMatthew Cline <zelgadis@sourceforge.net>2009-11-13 03:58:21 -0800
committerMatthew Cline <zelgadis@sourceforge.net>2009-11-13 03:58:21 -0800
commitf4ff4c0ab81c28a250af3b80448acbd986790834 (patch)
tree98379b9efbf245326469bfd38584ab46e4fda370 /crawl-ref/docs/options_guide.txt
parentf424787fb00d9c9797dc66a18ac27fda38e3c366 (diff)
downloadcrawl-ref-f4ff4c0ab81c28a250af3b80448acbd986790834.tar.gz
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options_guide.txt: various atuo-stop stuff
More info on runrest_ingore_message and explore_stop
Diffstat (limited to 'crawl-ref/docs/options_guide.txt')
-rw-r--r--crawl-ref/docs/options_guide.txt8
1 files changed, 7 insertions, 1 deletions
diff --git a/crawl-ref/docs/options_guide.txt b/crawl-ref/docs/options_guide.txt
index 5238314f01..42a184c814 100644
--- a/crawl-ref/docs/options_guide.txt
+++ b/crawl-ref/docs/options_guide.txt
@@ -822,8 +822,11 @@ explore_stop = items,greedy_pickup,stairs,shops,altars,gates
Explore will stop for one of these conditions. Whatever you
set this option to, anything that stops travel will also stop
explore. Multiple explore_stop lines are cumulative if you use
- explore_stop += options, otherwise the last explore_stop =
+ "explore_stop += option"s, otherwise the last "explore_stop ="
options line will override all previous explore_stop lines.
+ "explore_stop -=" can be used to remove items from the list.
+
+ NOTE: runrest_ignore_message has no effect on explore_stop.
When using non-greedy explore, items causes explore to stop
when any new item comes into view. When using greedy explore,
@@ -904,6 +907,9 @@ runrest_ignore_message = <string>
Note that monster talk and dungeon noises already do not
interrupt running or resting, by default.
+ Also note that runrest_ignore_message has no effect on what
+ explore_stop stops for.
+
runrest_ignore_poison = <poison damage>:<minimum hp>
This only works if runrest.lua has already been sourced in
init.txt. Poison damage of x will be ignored if you have at