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authorDavid Ploog <dploog@users.sourceforge.net>2009-12-01 20:26:20 +0100
committerDavid Ploog <dploog@users.sourceforge.net>2009-12-01 20:26:20 +0100
commit299540296ba353f2a6d366069265ed89d4f590b4 (patch)
tree9ce077784b963a9c2a966161c15472323fbde8ee /crawl-ref/docs
parentd2d7df22ac9f15f4f1ef6937d21fe2b16abddd8b (diff)
downloadcrawl-ref-299540296ba353f2a6d366069265ed89d4f590b4.tar.gz
crawl-ref-299540296ba353f2a6d366069265ed89d4f590b4.zip
Mentio how to colour staircases in options guide.
Diffstat (limited to 'crawl-ref/docs')
-rw-r--r--crawl-ref/docs/options_guide.txt3
1 files changed, 3 insertions, 0 deletions
diff --git a/crawl-ref/docs/options_guide.txt b/crawl-ref/docs/options_guide.txt
index 0ed1da5dae..cca3dd80be 100644
--- a/crawl-ref/docs/options_guide.txt
+++ b/crawl-ref/docs/options_guide.txt
@@ -2051,6 +2051,9 @@ feature = <regex> { <symbol>, <magicmap symbol>, <view colour>,
feature = rock wall { , , red }
* Use # for metal walls in all character sets:
feature = metal wall {#}
+ * Colour upstairs green and downstairs red:
+ feature = stone staircase leading up {,,,,green}
+ feature = stone staircase leading down {,,,,red}
Symbols can be specified as with cset:
feature = metal wall {#}