diff options
author | dshaligram <dshaligram@c06c8d41-db1a-0410-9941-cceddc491573> | 2007-09-27 11:10:13 +0000 |
---|---|---|
committer | dshaligram <dshaligram@c06c8d41-db1a-0410-9941-cceddc491573> | 2007-09-27 11:10:13 +0000 |
commit | 5d0c0426d72ca2d47dc0ea21721f18e052978c24 (patch) | |
tree | 9b2e394a7def9cef61f6d264fa3e2fbe1ee54e58 /crawl-ref/docs | |
parent | a5f48b90bfa5f11717385652e57aca472c8b38b7 (diff) | |
download | crawl-ref-5d0c0426d72ca2d47dc0ea21721f18e052978c24.tar.gz crawl-ref-5d0c0426d72ca2d47dc0ea21721f18e052978c24.zip |
Updated level-design.txt for COLOUR.
Fixed map_lines::clear() not cleaning colour overlay.
git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@2228 c06c8d41-db1a-0410-9941-cceddc491573
Diffstat (limited to 'crawl-ref/docs')
-rw-r--r-- | crawl-ref/docs/level-design.txt | 15 |
1 files changed, 15 insertions, 0 deletions
diff --git a/crawl-ref/docs/level-design.txt b/crawl-ref/docs/level-design.txt index 6717d74991..188c7dd41d 100644 --- a/crawl-ref/docs/level-design.txt +++ b/crawl-ref/docs/level-design.txt @@ -475,6 +475,21 @@ MONS: (list of monsters) Note that 8, 9, 0 also place monsters (see the table). +COLOUR: . = green / blue:5 / red / none + COLOUR: allows you to attach explicit colours to any feature. + Explicit colours will override the default colour for that + feature. The example shown above colours all . (floor) in the + map green, blue, red, or unchanged (use the default colour). + + You can use : to specify that all glyphs get the same colour: + COLOUR: x : red / blue + will colour all rock walls in the map red, or all rock + walls blue. + + COLOUR: should be used very sparingly, and only for features + where it won't cause confusion (i.e.: never re-colour features + like lava!) + SHUFFLE: def, 12/3? This allows you to randomly permute glyphs on the map. There are two ways: |