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authorJude Brown <bookofjude@users.sourceforge.net>2009-10-21 16:24:21 +1000
committerAdam Borowski <kilobyte@angband.pl>2009-10-21 13:56:54 +0200
commit5de2baeb90336d6c52da32bc06340d8600405d6f (patch)
treed8895dd5f22f465afeeb938ac6dee4b798dba536 /crawl-ref/docs
parent2c835d08acebcbdf28db5dbe6c9afcff318e7919 (diff)
downloadcrawl-ref-5de2baeb90336d6c52da32bc06340d8600405d6f.tar.gz
crawl-ref-5de2baeb90336d6c52da32bc06340d8600405d6f.zip
Documentation for KPROP. "force_exclude" for stopping auto-explore and auto-travel across a single square.
Diffstat (limited to 'crawl-ref/docs')
-rw-r--r--crawl-ref/docs/develop/level_design.txt13
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diff --git a/crawl-ref/docs/develop/level_design.txt b/crawl-ref/docs/develop/level_design.txt
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--- a/crawl-ref/docs/develop/level_design.txt
+++ b/crawl-ref/docs/develop/level_design.txt
@@ -924,6 +924,19 @@ KMASK: Z = no_monster_gen
would make it so that monsters are only randomly generated on shallow
water squares.
+KPROP: x = bloody
+ KPROP: allows you to assign a specific property to a feature. Like
+ KFEAT: and KMONS:, it can be combined with these for the same place-
+ holder.
+
+ Available properties are:
+
+ * "bloody": Causes features to appear as though splattered with
+ blood. This should be used very, very sparingly!
+ * "force_exclude": Forces a single grid square or feature to be an
+ exclusion in auto-explore and automatic travel. Will be coloured
+ red in the overmap.
+
KITEM: ? = potion of healing / potion of restore abilities
KITEM: places the specified item at all occurrences of the
placeholder. It can be combined with KFEAT: and KMONS: lines for