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authorJohanna Ploog <j-p-e-g@users.sourceforge.net>2009-12-13 19:59:36 +0100
committerJohanna Ploog <j-p-e-g@users.sourceforge.net>2009-12-13 19:59:36 +0100
commit6434f5435b8f6864c6005efc746799293099bc57 (patch)
treec9ed32dbe40cf368658483d96892217d5ce3219c /crawl-ref/docs
parent4c86a4c178ac599a17f865b6dcce84d2631eae8f (diff)
downloadcrawl-ref-6434f5435b8f6864c6005efc746799293099bc57.tar.gz
crawl-ref-6434f5435b8f6864c6005efc746799293099bc57.zip
Use the trap_prompt option to decide whether disarming traps prompts you.
Diffstat (limited to 'crawl-ref/docs')
-rw-r--r--crawl-ref/docs/options_guide.txt10
1 files changed, 5 insertions, 5 deletions
diff --git a/crawl-ref/docs/options_guide.txt b/crawl-ref/docs/options_guide.txt
index 840f632ced..d71c797c87 100644
--- a/crawl-ref/docs/options_guide.txt
+++ b/crawl-ref/docs/options_guide.txt
@@ -48,7 +48,7 @@ The contents of this text are:
travel_delay, explore_delay, travel_avoid_terrain,
explore_greedy, explore_stop, explore_stop_pickup_ignore,
explore_improved, tc_reachable, tc_dangerous, tc_disconnected,
- tc_excluded, tc_exclude_circle, travel_stop_message,
+ tc_excluded, tc_exclude_circle, travel_stop_message,
runrest_ignore_message, runrest_ignore_poison,
runrest_ignore_monster, trapwalk_safe_hp,
trap_prompt, rest_wait_both, auto_exclude
@@ -57,7 +57,7 @@ The contents of this text are:
annotate_item_dropped
4-i Command Enhancements.
auto_list, easy_open, easy_unequip, equip_unequip,
- easy_confirm, allow_self_target,
+ easy_confirm, allow_self_target,
easy_butcher, always_confirm_butcher, prefer_safe_chunks,
easy_eat_chunks, easy_eat_gourmand, easy_eat_contaminated,
prompt_for_swap, easy_quit_item_prompts,
@@ -686,7 +686,7 @@ trap_item_brand = reverse
symbol (^) and the trap symbol is branded.
verbose_monster_pane = true
- If set to false using the console version of Crawl (rather than the
+ If set to false using the console version of Crawl (rather than the
tiles version), the pane listing the monsters in sight will give
the older, less detailed information like "distracted" or "resting"
rather than "fleeing", "sleeping", "unaware", etc.
@@ -964,8 +964,8 @@ trapwalk_safe_hp = <trap_name>:<minimum_hp>, ...
trap_prompt = true
If trap_prompt is set to true Crawl will use the trapwalk_safe_hp
values to decide whether the player should be prompted before
- stepping on a mechanical trap. Note that you'll always be prompted
- for non-mechanical traps.
+ stepping on or trying to disarm a mechanical trap. Note that you'll
+ always be prompted before stepping on non-mechanical traps.
rest_wait_both = false
If rest_wait_both is set to true then resting will only stop