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authorMatthew Cline <zelgadis@sourceforge.net>2009-11-21 18:25:43 -0800
committerMatthew Cline <zelgadis@sourceforge.net>2009-11-21 18:25:43 -0800
commit7fc87a9ee86405a861f6b1671563227ccea54b10 (patch)
tree33e4fca195cb5876ff0b348a3ec8521857da635e /crawl-ref/docs
parent5e5d112ca93bed3db4c4128c931609ce1043b1a1 (diff)
downloadcrawl-ref-7fc87a9ee86405a861f6b1671563227ccea54b10.tar.gz
crawl-ref-7fc87a9ee86405a861f6b1671563227ccea54b10.zip
Various changelog updates
Diffstat (limited to 'crawl-ref/docs')
-rw-r--r--crawl-ref/docs/changelog.txt23
1 files changed, 21 insertions, 2 deletions
diff --git a/crawl-ref/docs/changelog.txt b/crawl-ref/docs/changelog.txt
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+++ b/crawl-ref/docs/changelog.txt
@@ -1,6 +1,14 @@
Stone Soup 0.6
--------------
-* Two new gods: Jiyva, god of slime, and Fedhas, god of plants.
+* Three new gods:
+ * Jiyvagod, of slime.
+ * Fedhas, god of plants.
+ * Cheibriados, god of slowness.
+* The main temple level (Evumenical Temple branch) now no longer
+ necessarily holds altars for all of the gods. If the main temple
+ chosen for a game doesn't have enough altars for all the gods, then
+ some altars are randomly chosen to appear in the dungeon between
+ levels 2 and 9 in "overflow" temples.
* Shorten Lair to eight levels.
* New portal vaults: Bailey and Trove.
* Added scroll of silence.
@@ -15,6 +23,8 @@ Stone Soup 0.6
* Autotravel doesn't cut corners and tries to avoid ambushes.
* Exclusions are displayed in the overview screen ('Ctrl-O' command).
* Autoexclusions get removed again once the trigger monster is no longer there.
+* Dangerous clouds that are generated by the dungeon itself ("fog machines")
+ generate autoexclusions when seen by player.
* Armour acquirement is more likely to fill secondary slots.
* Book acquirement doesn't give manuals to spellcasting specialists anymore.
* Added wands as an acquirement option.
@@ -49,10 +59,19 @@ Stone Soup 0.6
* More generous stacking of ammunition.
* Tiles: re-added doll editing screen ('-' command).
* Tiles: added clickable spells display (toggle with '_' command).
+* Tiles: modifier keys for left-clicking on monsters or the player:
+ * Shift-Left-Click: fire quivered ammo at monster.
+ * Ctrl-Left-Click: cast spell at target (monster or player)
+ * Alt-Left-Click: zap wand at target (monster or player)
* Added option explore_delay, which can be used to make the delay
between auto-explore moves different from the delay between other
types of travel moves.
-
+* New wall type "trees". You can see through one tree, but two trees
+ in a row block vision.
+* New monster "bush":
+ * Two or more in a row block vision.
+ * You can fire ammo and spells through them.
+ * If they catch on fire, fire may spread to adjacent bushes.
Stone Soup 0.5.2 (20091008)
---------------------------