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authorRobert Vollmert <rvollmert@gmx.net>2009-12-02 13:02:40 +0100
committerRobert Vollmert <rvollmert@gmx.net>2009-12-02 13:54:21 +0100
commit9a0d6db186259aae900f30afb26322640487e97d (patch)
tree934075b3ae5a01a3785cbdb0381f68bd12426899 /crawl-ref/docs
parent8543fdca766cf69eb39b69a199496cb0779501df (diff)
downloadcrawl-ref-9a0d6db186259aae900f30afb26322640487e97d.tar.gz
crawl-ref-9a0d6db186259aae900f30afb26322640487e97d.zip
Remove FPROP_FORCE_EXCLUDE.
It's not used anymore, and has issues, such as revealing information on the level map.
Diffstat (limited to 'crawl-ref/docs')
-rw-r--r--crawl-ref/docs/develop/levels/syntax.txt3
1 files changed, 0 insertions, 3 deletions
diff --git a/crawl-ref/docs/develop/levels/syntax.txt b/crawl-ref/docs/develop/levels/syntax.txt
index 74eb2fea4d..3c741847b0 100644
--- a/crawl-ref/docs/develop/levels/syntax.txt
+++ b/crawl-ref/docs/develop/levels/syntax.txt
@@ -942,9 +942,6 @@ KPROP: x = bloody
* "bloody": Causes features to appear as though splattered with
blood. This should be used very, very sparingly!
- * "force_exclude": Forces a single grid square or feature to be an
- exclusion in auto-explore and automatic travel. Will be coloured
- red in the overmap.
* "no_cloud_gen": Prevents clouds from being generated over this
feature (usually lava). Does not stop fog generators or clouds
entering from nearby squares.