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authordolorous <dolorous@c06c8d41-db1a-0410-9941-cceddc491573>2008-01-05 17:55:42 +0000
committerdolorous <dolorous@c06c8d41-db1a-0410-9941-cceddc491573>2008-01-05 17:55:42 +0000
commite63e7a7682cef5ad092c715ae602a8813886783a (patch)
treeab241bea3ef0dbaa93364339863c1709a608b71a /crawl-ref/dolinks.sh
parentd3b7fd1f062b31f65e5a933efbf2f18f1e91dce0 (diff)
downloadcrawl-ref-e63e7a7682cef5ad092c715ae602a8813886783a.tar.gz
crawl-ref-e63e7a7682cef5ad092c715ae602a8813886783a.zip
Remove the M_WALL_SHIELDED flag. Instead, use the function
mons_is_wall_shielded() to determine whether a monster can pass through/be shielded by walls, as it's a more flexible approach. The function currently only checks for a monster class with a rock habitat, but it could be expanded to allow for other cases. Replace the M_WALL_SHIELDED flag with the M_INSUBSTANTIAL flag, and check for the latter instead of hardcoding a list of monsters in mons_is_insubstantial(). git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@3201 c06c8d41-db1a-0410-9941-cceddc491573
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