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authorj-p-e-g <j-p-e-g@c06c8d41-db1a-0410-9941-cceddc491573>2008-06-07 21:32:07 +0000
committerj-p-e-g <j-p-e-g@c06c8d41-db1a-0410-9941-cceddc491573>2008-06-07 21:32:07 +0000
commit5a806811128416a0c67409e137c929873c28cd7a (patch)
treefbde21511115a46723c43fcc07f7701e89cbefa4 /crawl-ref/settings/food_colouring.txt
parentf5a70a7cbd7c9a7dd6c41fdfade1dc53dbb77f0f (diff)
downloadcrawl-ref-5a806811128416a0c67409e137c929873c28cd7a.tar.gz
crawl-ref-5a806811128416a0c67409e137c929873c28cd7a.zip
Nerf damage of the bat transformation. Reduced from
2 + skill(unarmed_combat)/3 to 2 + rnd(skill(unarmed_combat)/5 + 1) Also replace the menu_colour_prefix colouring for prompts and the like to use message_colour instead, so those "msg" abbreviations in food_colouring.txt actually have an effect now, and players can disable colouring of prompts etc. (respects channels) while leaving it on in the inventory. I'm leaving the menu_colour_prefix function in for now, in case it can be used somewhere else. git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@5558 c06c8d41-db1a-0410-9941-cceddc491573
Diffstat (limited to 'crawl-ref/settings/food_colouring.txt')
-rw-r--r--crawl-ref/settings/food_colouring.txt5
1 files changed, 4 insertions, 1 deletions
diff --git a/crawl-ref/settings/food_colouring.txt b/crawl-ref/settings/food_colouring.txt
index f483f5fb0c..12e9db5a1a 100644
--- a/crawl-ref/settings/food_colouring.txt
+++ b/crawl-ref/settings/food_colouring.txt
@@ -1,6 +1,9 @@
### Colouring of corpses, depending on whether you can eat them, and
### whether it's safe to eat them.
-### Colours both on the ground and in inventory!
+### Use menu_colour (inv) to colour items in your inventory or the
+### pickup menu.
+### Use message_colour (msg) to highlight items in prompts and when
+### listed on the ground.
msg := message_colour
inv := menu_colour