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authorj-p-e-g <j-p-e-g@c06c8d41-db1a-0410-9941-cceddc491573>2009-03-12 17:35:45 +0000
committerj-p-e-g <j-p-e-g@c06c8d41-db1a-0410-9941-cceddc491573>2009-03-12 17:35:45 +0000
commit2ad1fa9b0f50c91442995b715d0261138be1f167 (patch)
treea89abd6f1425af85e26d2a8f00c67fbd44360cf7 /crawl-ref/settings/init.txt
parent84f487691c1387775ce6195c0bd89e327a19828c (diff)
downloadcrawl-ref-2ad1fa9b0f50c91442995b715d0261138be1f167.tar.gz
crawl-ref-2ad1fa9b0f50c91442995b715d0261138be1f167.zip
Various documentation tweaks. Among others, replace all references to
"class" with "job", and "race" with "species" because that comes much closer to what they actually are. git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@9425 c06c8d41-db1a-0410-9941-cceddc491573
Diffstat (limited to 'crawl-ref/settings/init.txt')
-rw-r--r--crawl-ref/settings/init.txt6
1 files changed, 3 insertions, 3 deletions
diff --git a/crawl-ref/settings/init.txt b/crawl-ref/settings/init.txt
index 9b0025a750..ce8052f6c0 100644
--- a/crawl-ref/settings/init.txt
+++ b/crawl-ref/settings/init.txt
@@ -61,8 +61,8 @@
# chaos_knight = (Xom | Makhleb | random)
# death_knight = (necromancy | Yredelemnul | random)
# priest = (Zin | Yredelemnul | Beogh | random)
-# race = (Human |...| Merfolk | random)
-# class = (Fighter |...| Wanderer | random)
+# species = (Human |...| Vampire | random)
+# job = (Fighter |...| Wanderer | random)
# random_pick = true
# good_random = false
@@ -278,7 +278,7 @@ include = standard_colours.txt
include = food_colouring.txt
# There is elaborate colouring of items in the inventory (and other menus)
-# depending on their usefulness, taking race and other criteria into account.
+# depending on their usefulness, taking species and other criteria into account.
include = menu_colours.txt
# Colouring of autoinscribed god gifts