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authorj-p-e-g <j-p-e-g@c06c8d41-db1a-0410-9941-cceddc491573>2008-07-14 20:01:25 +0000
committerj-p-e-g <j-p-e-g@c06c8d41-db1a-0410-9941-cceddc491573>2008-07-14 20:01:25 +0000
commit54c0cf2f506ffb9297bb6fb1446dad934f268cca (patch)
tree4b49e486da5f21c45145a1244a07227b81010fd0 /crawl-ref/settings/init.txt
parente0b40c1af2042d933632a3534fea29f8c1243abb (diff)
downloadcrawl-ref-54c0cf2f506ffb9297bb6fb1446dad934f268cca.tar.gz
crawl-ref-54c0cf2f506ffb9297bb6fb1446dad934f268cca.zip
Apply Yelve Yakut's patch to improve the shop interface. Selecting stuff
now works like the drop or pickup menu (or like a cart in any shop in RL, if you will) in that you can add or remove stuff, and the game will even tell you how much you have left and what else you can afford. Very cool stuff! Known bugs: * Since you now buy a lot of stuff at the same time and there's a shortage of space in the shopping interface I've merged all bought items into one line (using comma_separated_line). This has the unintended side effect that you can no longer note which items you bought because this message can be longer than a single line. Rather than printing each bought item on a single line, I'd rather add a NOTE_BOUGHT case that is optional and also tracks what you paid for said item. * If you buy several packages of the same item type, the output doesn't yet merge them, so you'll get "You bought 1 potion of heal wounds, 1 potion of healing, and 1 potion of heal wounds." git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@6545 c06c8d41-db1a-0410-9941-cceddc491573
Diffstat (limited to 'crawl-ref/settings/init.txt')
-rw-r--r--crawl-ref/settings/init.txt1
1 files changed, 0 insertions, 1 deletions
diff --git a/crawl-ref/settings/init.txt b/crawl-ref/settings/init.txt
index 0354100b66..3b9e37c593 100644
--- a/crawl-ref/settings/init.txt
+++ b/crawl-ref/settings/init.txt
@@ -334,7 +334,6 @@ note_skill_levels = 1,5,10,15,27
note_all_skill_levels = true
note_skill_max = true
note_all_spells = true
-note_all_spells = true
note_items = rod of, acquirement, preservation, running, of Zot
note_messages = You pass through the gate
note_messages = [bB]anish.*Abyss