summaryrefslogtreecommitdiffstats
path: root/crawl-ref/settings/menu_colours.txt
diff options
context:
space:
mode:
authordploog <dploog@c06c8d41-db1a-0410-9941-cceddc491573>2008-12-05 11:20:19 +0000
committerdploog <dploog@c06c8d41-db1a-0410-9941-cceddc491573>2008-12-05 11:20:19 +0000
commita79faf873b5e02fc8682d81f4f958254a95e4aeb (patch)
tree930a444c7ba9c420cf587528b5d1bba3d1c9399c /crawl-ref/settings/menu_colours.txt
parentffc2688d711c6741e0ed21d09b9137ae7f173c2a (diff)
downloadcrawl-ref-a79faf873b5e02fc8682d81f4f958254a95e4aeb.tar.gz
crawl-ref-a79faf873b5e02fc8682d81f4f958254a95e4aeb.zip
Apply white colouring for artefacts and lightgreen colouring for equipped
items to the inventory only. (But keep lightred colourng for cursed items everywhere.) This gives artefact wielded weapons their natural colour on the main screen and lets the Mace of Variability switch colours again, fixing 2381462. For some reason, the line menu = inventory:white:*.artefact.* colours artefacts in pickup listings white. git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@7747 c06c8d41-db1a-0410-9941-cceddc491573
Diffstat (limited to 'crawl-ref/settings/menu_colours.txt')
-rw-r--r--crawl-ref/settings/menu_colours.txt4
1 files changed, 2 insertions, 2 deletions
diff --git a/crawl-ref/settings/menu_colours.txt b/crawl-ref/settings/menu_colours.txt
index 2cdef96ef9..4a44e4e9dd 100644
--- a/crawl-ref/settings/menu_colours.txt
+++ b/crawl-ref/settings/menu_colours.txt
@@ -24,7 +24,7 @@ menu = lightmagenta:.*orb.*Zot
# Artefacts
#
-menu = white:.*artefact.*
+menu = inventory:white:.*artefact.*
#menu = white:.*identified.*artefact.*
#menu = lightblue:.*unidentified.*artefact.*
@@ -62,6 +62,6 @@ menu = $evil:.*evil_item.*
# Defaults for normal items
#
menu = lightred:.*equipped.* cursed
-menu = lightgreen:.*equipped.*
+menu = inventory:lightgreen:.*equipped.*
menu = red: cursed
menu = green:uncursed