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authorj-p-e-g <j-p-e-g@c06c8d41-db1a-0410-9941-cceddc491573>2009-03-09 21:29:12 +0000
committerj-p-e-g <j-p-e-g@c06c8d41-db1a-0410-9941-cceddc491573>2009-03-09 21:29:12 +0000
commite3af78b8bb3ad47ea17162e6ef591ca881f0370e (patch)
treee982d1d591a4eaff043bbb8f77f6cefe2236836f /crawl-ref/settings/standard_colours.txt
parent31ecf11f2b7ff57426fb26fce5e3e63444e743c3 (diff)
downloadcrawl-ref-e3af78b8bb3ad47ea17162e6ef591ca881f0370e.tar.gz
crawl-ref-e3af78b8bb3ad47ea17162e6ef591ca881f0370e.zip
* Don't count chunks as "useless" (even if inedible) if the player knows
Sublimation of Blood or Simulacrum. * Fix missing message flush when memorising spells. (This should probably be handled globally in prompt_invent_item().) git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@9398 c06c8d41-db1a-0410-9941-cceddc491573
Diffstat (limited to 'crawl-ref/settings/standard_colours.txt')
-rw-r--r--crawl-ref/settings/standard_colours.txt3
1 files changed, 2 insertions, 1 deletions
diff --git a/crawl-ref/settings/standard_colours.txt b/crawl-ref/settings/standard_colours.txt
index 6cae75834d..51fc12583f 100644
--- a/crawl-ref/settings/standard_colours.txt
+++ b/crawl-ref/settings/standard_colours.txt
@@ -1,10 +1,11 @@
### standard colours to be used for menu and inventory colouring
$inedible := darkgrey
-$evil := magenta
+$evil := red
$preferred := yellow
$rot-inducing := lightred
$mutagenic := magenta
+$dangerous := magenta
$poisonous := lightgreen
$contaminated := brown