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author | zelgadis <zelgadis@c06c8d41-db1a-0410-9941-cceddc491573> | 2008-06-29 08:27:35 +0000 |
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committer | zelgadis <zelgadis@c06c8d41-db1a-0410-9941-cceddc491573> | 2008-06-29 08:27:35 +0000 |
commit | a915659e84b798acb94dc06b4a3c2b61d7484316 (patch) | |
tree | 4886069311c263410fc866b6a3d3586e85e078eb /crawl-ref/settings | |
parent | 04b39d34b1eaffd6223743966efab334caf08e8c (diff) | |
download | crawl-ref-a915659e84b798acb94dc06b4a3c2b61d7484316.tar.gz crawl-ref-a915659e84b798acb94dc06b4a3c2b61d7484316.zip |
Multiple sanctuary fixes:
* Set sanctuary floor property before checking if monster will flee.
* Make mimics teleport away, since they can't move.
* Don't count as fleeing monsters which can't flee, like plants.
* Don't tell the player about unseen fleeing monsters.
git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@6213 c06c8d41-db1a-0410-9941-cceddc491573
Diffstat (limited to 'crawl-ref/settings')
0 files changed, 0 insertions, 0 deletions