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* And the same for 0.4: in-game access to README.txt.j-p-e-g2008-07-111-4/+0
* Add lm_props.lua and appry recent commits.j-p-e-g2008-07-111-2/+2
* Apply trunk r6480 to 0.4.dolorous2008-07-101-1/+1
* Apply tutorial fixes as well as the macro/wininit path to 0.4.j-p-e-g2008-07-081-0/+1
* Another clean up, and add some new weapon speech.j-p-e-g2008-07-071-1/+1
* FR 1971637: make "stash_track_decay = true" and "stash_remove_decay = true"zelgadis2008-07-031-2/+0
* Added allow_self_target option, with possible values yes, no, prompt.haranp2008-07-021-0/+1
* Add color-related fixes: orcish idols are now consistently described as dolorous2008-06-291-7/+1
* Use "distant snort" instead of "snort", to avoid matching snorting yaks.zelgadis2008-06-291-1/+1
* Apply a patch by Rob Grant (spoondrift) that enables all combinations ofj-p-e-g2008-06-251-0/+1
* Improve targetting via monster list, add a new option to define thej-p-e-g2008-06-251-0/+1
* Make a note when falling through a shaft. It might be better if the note dploog2008-06-241-0/+1
* Swap '.' and '!' in the targetting interface.j-p-e-g2008-06-221-1/+1
* Abolish item sacrifices for all gods except Nemelex, Zin and TSO. Thej-p-e-g2008-06-221-1/+1
* Added force_more_message example to init.txt (Zaba).dploog2008-06-201-0/+3
* Moved chunks_autopickup from 4-i to 4-a.dploog2008-06-181-1/+1
* Fix randart jewellery always named "of Bugginess".j-p-e-g2008-06-161-5/+5
* Implement FR 1928421: let Snorg go berserk!j-p-e-g2008-06-131-0/+1
* Extend monster pathfinding to monsters circumventing pools of deep waterj-p-e-g2008-06-111-1/+1
* Enable monsters to move around glass structures if they can see thej-p-e-g2008-06-101-5/+1
* Move pickup_butcher_tool.txt into (the recently freed) pickup.lua, j-p-e-g2008-06-102-36/+4
* Added some C lua functions to simplify pickup_butcher_tool.txt. Also,zelgadis2008-06-101-35/+21
* Restore capability of lua scripts to change autopickup behaviour sozelgadis2008-06-101-5/+4
* Remove pickup.lua.j-p-e-g2008-06-093-23/+21
* Yikes, so many files! And all I did was add more item evaluationj-p-e-g2008-06-092-132/+14
* Oops, forgot to check in docs and init.txt changes for msg_condense_repeatszelgadis2008-06-081-0/+1
* Nerf damage of the bat transformation. Reduced fromj-p-e-g2008-06-071-1/+4
* Moved all tile related options into a file of their own.dploog2008-06-073-25/+28
* Added commentary to options text. Sourced out list of tile minimapdploog2008-06-062-19/+23
* Add a line on good gods disapproving of certain items to theirj-p-e-g2008-06-061-1/+1
* Made (re)colouring of food/item types really easy (using variables and adploog2008-06-053-22/+35
* Added two new stash options, stash_track_decay and stash_remove_decay. Ifzelgadis2008-06-051-0/+2
* For stash searching, annotate dropped items with {dropped} ifzelgadis2008-06-041-0/+1
* "menu = lightred:.* equipped.* cursed" was missing spaces before "equipped"zelgadis2008-06-041-1/+1
* Fix a bug with swap_when_safe, and experimentally defaultj-p-e-g2008-06-031-6/+5
* Bug/FR 1947001: For damaging cards add "You draw card xy" to the prompt,j-p-e-g2008-06-031-0/+3
* * Fix some issues with the new food colourings, and make it respectj-p-e-g2008-06-012-4/+1
* Can now conditionalize settings based on menu_colour_prefix_class andzelgadis2008-06-011-1/+13
* Modify menu_colour_item_prefix() to also handle stuff like contaminatedj-p-e-g2008-05-313-158/+23
* If butchering with a swapped weapon is interrupted, then switch backzelgadis2008-05-311-0/+1
* Highlighting selected items. Colour scheme is not finished yet.dploog2008-05-301-0/+3
* Autoprayer is gone.zelgadis2008-05-302-4/+0
* Remove scrolls of fog from the list of useless items, since they can bezelgadis2008-05-302-2/+2
* Added two new options, rest_wait_both and chunks_autopickup, both defaultingzelgadis2008-05-301-0/+3
* Spaces can't be put around the '|' which divide alternate strings in azelgadis2008-05-291-9/+54
* Added scrolls of fog to the list of useless items.zelgadis2008-05-291-2/+2
* Added a line which can be uncommented to reduce autoprayer spam, mutingzelgadis2008-05-291-0/+3
* "include foo.txt" doesn't work, has to be "include = foo.txt"zelgadis2008-05-291-5/+5
* Added several include files to the init.txt. These add colours to items indploog2008-05-287-50/+468
* Make include look like other options (dpeg).dshaligram2008-05-281-2/+2