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authorRobert Vollmert <rvollmert@gmx.net>2009-11-28 15:06:46 +0100
committerRobert Vollmert <rvollmert@gmx.net>2009-11-28 18:18:15 +0100
commit6e1cc1abcff78fb383e25641b0b424bfb1d2ebb4 (patch)
tree87c7d71c9d0487c5e67ca9dff733675fd7f1c2f3 /crawl-ref/settings
parenta7280a4d1b2470ff6f78f82b5afb2d3b6dfccd09 (diff)
downloadcrawl-ref-6e1cc1abcff78fb383e25641b0b424bfb1d2ebb4.tar.gz
crawl-ref-6e1cc1abcff78fb383e25641b0b424bfb1d2ebb4.zip
Add an option to draw the player cursor manually.
Set use_fake_player_cursor = true to use this. This allows defaulting the cursor to off, which means less cursor blinking say when travelling. This patch also moves the cursor control closer to where it's used, so that the cursor is only turned on for actual input prompts. I've definitely missed some prompts here: almost anything that prompts for a single character and reads it using getch() will not have a cursor with use_fake_player_cursor set at the moment.
Diffstat (limited to 'crawl-ref/settings')
-rw-r--r--crawl-ref/settings/init.txt1
1 files changed, 1 insertions, 0 deletions
diff --git a/crawl-ref/settings/init.txt b/crawl-ref/settings/init.txt
index 15fbe56cf3..6056ea971b 100644
--- a/crawl-ref/settings/init.txt
+++ b/crawl-ref/settings/init.txt
@@ -406,3 +406,4 @@ note_monsters = orb of fire, ancient lich, Sigmund
##### 6-c Unix ##################################
#
# use_fake_cursor = false
+# use_fake_player_cursor = true