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authorMatthew Cline <zelgadis@sourceforge.net>2009-10-13 18:12:47 -0700
committerMatthew Cline <zelgadis@sourceforge.net>2009-10-13 18:12:47 -0700
commit91527afd3e9c0e92ddb79cdc63e89ccf2fa536fe (patch)
tree0f1a2fa32e71404f18b1757cac3dcb236bc557c5 /crawl-ref/settings
parent325031f16090a6e875890c27854be77167e8b268 (diff)
downloadcrawl-ref-91527afd3e9c0e92ddb79cdc63e89ccf2fa536fe.tar.gz
crawl-ref-91527afd3e9c0e92ddb79cdc63e89ccf2fa536fe.zip
New option explore_delay, which lets you make the delay between auto-explore
moves be different than the delay between the moves of other types of travel. By default (explore_delay == -1) the auto-explore delay is the same as travel_delay, preserving the old behaviour.
Diffstat (limited to 'crawl-ref/settings')
-rw-r--r--crawl-ref/settings/init.txt1
1 files changed, 1 insertions, 0 deletions
diff --git a/crawl-ref/settings/init.txt b/crawl-ref/settings/init.txt
index 04fb12f73e..d49fc6812b 100644
--- a/crawl-ref/settings/init.txt
+++ b/crawl-ref/settings/init.txt
@@ -160,6 +160,7 @@ drop_filter = useless_item
##### 4-g Travel and Exploration #################
#
# travel_delay = 20
+# explore_delay = -1
# travel_avoid_terrain = shallow water
#
# explore_greedy = false