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authorJohanna Ploog <j-p-e-g@users.sourceforge.net>2010-01-06 23:43:29 +0100
committerJohanna Ploog <j-p-e-g@users.sourceforge.net>2010-01-07 12:10:43 +0100
commitd6697da62b9cd881b23f3942b26bdf294b9f3515 (patch)
tree7fe942a79baf2d35ceaed00a1d2e48d556ca3c9b /crawl-ref/settings
parentf3dd1c1ca8c0414576ea2b465a8657d550a3cfea (diff)
downloadcrawl-ref-d6697da62b9cd881b23f3942b26bdf294b9f3515.tar.gz
crawl-ref-d6697da62b9cd881b23f3942b26bdf294b9f3515.zip
New minimap colour option for peaceful monsters, by default same as friendly.
Diffstat (limited to 'crawl-ref/settings')
-rw-r--r--crawl-ref/settings/tiles_options.txt41
1 files changed, 21 insertions, 20 deletions
diff --git a/crawl-ref/settings/tiles_options.txt b/crawl-ref/settings/tiles_options.txt
index b9439a3049..2062cc41eb 100644
--- a/crawl-ref/settings/tiles_options.txt
+++ b/crawl-ref/settings/tiles_options.txt
@@ -9,26 +9,27 @@
### The following lines define the colours of various objects within the
### tiles minimap. See options_guide.txt for more details.
-# tile_player_col = white
-# tile_monster_col = red
-# tile_neutral_col = red
-# tile_friendly_col = lightred
-# tile_plant_col = darkgreen
-# tile_item_col = green
-# tile_unseen_col = black
-# tile_floor_col = lightgrey
-# tile_wall_col = darkgrey
-# tile_mapped_wall_col = blue
-# tile_door_col = brown
-# tile_downstairs_col = magenta
-# tile_upstairs_col = blue
-# tile_feature_col = cyan
-# tile_trap_col = yellow
-# tile_water_col = grey
-# tile_lava_col = grey
-# tile_excluded_col = darkcyan
-# tile_excl_centre = darkblue
-# tile_window_col = yellow
+# tile_player_col = white
+# tile_monster_col = red
+# tile_neutral_col = red
+# tile_peaceful_col = lightred
+# tile_friendly_col = lightred
+# tile_plant_col = darkgreen
+# tile_item_col = green
+# tile_unseen_col = black
+# tile_floor_col = lightgrey
+# tile_wall_col = darkgrey
+# tile_mapped_wall_col = blue
+# tile_door_col = brown
+# tile_downstairs_col = magenta
+# tile_upstairs_col = blue
+# tile_feature_col = cyan
+# tile_trap_col = yellow
+# tile_water_col = grey
+# tile_lava_col = grey
+# tile_excluded_col = darkcyan
+# tile_excl_centre = darkblue
+# tile_window_col = yellow
# If Crawl's response rate is too slow, try increasing the update rate.
# tile_update_rate = 1000