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authordshaligram <dshaligram@c06c8d41-db1a-0410-9941-cceddc491573>2007-03-25 13:49:52 +0000
committerdshaligram <dshaligram@c06c8d41-db1a-0410-9941-cceddc491573>2007-03-25 13:49:52 +0000
commit4c56ab40290b29a37eefb46230e987ed6028ce4f (patch)
treec8def6cbd1815dc55cd132c99c98ed99ce9d20ac /crawl-ref/source/AppHdr.h
parentbdb45bf27b86ff63c5afdff311b4065c83faf37d (diff)
downloadcrawl-ref-4c56ab40290b29a37eefb46230e987ed6028ce4f.tar.gz
crawl-ref-4c56ab40290b29a37eefb46230e987ed6028ce4f.zip
Applied whereis patch from crawl.akrasiac.org (tracks where the player is in
the dungeon). All dgamelaunch patches are conditionalised by DGL_foo #ifdefs. git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@1096 c06c8d41-db1a-0410-9941-cceddc491573
Diffstat (limited to 'crawl-ref/source/AppHdr.h')
-rw-r--r--crawl-ref/source/AppHdr.h14
1 files changed, 9 insertions, 5 deletions
diff --git a/crawl-ref/source/AppHdr.h b/crawl-ref/source/AppHdr.h
index 24fe957646..e7d4529dbb 100644
--- a/crawl-ref/source/AppHdr.h
+++ b/crawl-ref/source/AppHdr.h
@@ -212,15 +212,19 @@
// Basic messaging for dgamelaunch, based on SIMPLE_MAIL for
// NetHack and Slash'EM. I'm calling this "messaging" because that's
// closer to reality.
- #define SIMPLE_MESSAGING
+ #define DGL_SIMPLE_MESSAGING
// How often we check for messages. This is not once per turn, but once
// per player-input. Message checks are not performed if the keyboard
// buffer is full, so messages should not interrupt macros.
- #define MESSAGE_CHECK_INTERVAL 1
+ #define DGL_MESSAGE_CHECK_INTERVAL 1
// Record game milestones in an xlogfile.
- #define MILESTONES
+ #define DGL_MILESTONES
+
+ // Record where players are currently.
+ #define DGL_WHEREIS
+
#endif
// =========================================================================
@@ -379,8 +383,8 @@
#endif
-#if defined(SIMPLE_MESSAGING) && !defined(USE_FILE_LOCKING)
-# error Must define USE_FILE_LOCKING for SIMPLE_MESSAGING
+#if defined(DGL_SIMPLE_MESSAGING) && !defined(USE_FILE_LOCKING)
+# error Must define USE_FILE_LOCKING for DGL_SIMPLE_MESSAGING
#endif
// Uncomment these if you can't find these functions on your system