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authordshaligram <dshaligram@c06c8d41-db1a-0410-9941-cceddc491573>2006-11-29 13:21:50 +0000
committerdshaligram <dshaligram@c06c8d41-db1a-0410-9941-cceddc491573>2006-11-29 13:21:50 +0000
commit828402203ba5dabe03082ad8a0768a4b6a66e542 (patch)
treeb32aefb4a83831c390a84acb1addc916d046eb53 /crawl-ref/source/AppHdr.h
parentb19ebc792ea3d2b9fc0cabdc68a0534964f1a21a (diff)
downloadcrawl-ref-828402203ba5dabe03082ad8a0768a4b6a66e542.tar.gz
crawl-ref-828402203ba5dabe03082ad8a0768a4b6a66e542.zip
Remove mention of DATA_DIR_PATH from AppHdr.h. The recommended way of forcing
a data directory path is to set DATADIR in makefile.unix. git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@527 c06c8d41-db1a-0410-9941-cceddc491573
Diffstat (limited to 'crawl-ref/source/AppHdr.h')
-rw-r--r--crawl-ref/source/AppHdr.h13
1 files changed, 3 insertions, 10 deletions
diff --git a/crawl-ref/source/AppHdr.h b/crawl-ref/source/AppHdr.h
index 198b1819fa..0a0efdd9e8 100644
--- a/crawl-ref/source/AppHdr.h
+++ b/crawl-ref/source/AppHdr.h
@@ -308,16 +308,9 @@
// #define SAVE_DIR_PATH "/opt/crawl/lib/"
// #define SAVE_DIR_PATH ""
- // Define DATA_DIR_PATH to the directory where level-description (.des)
- // files are stored. NOTE: If you're installing Crawl for a real multiuser
- // system, you MUST do this. The directory must exist on the filesystem.
-
- // #define DATA_DIR_PATH "/opt/crawl"
-
- // will make this little thing go away. Define SAVE_PACKAGE_CMD
- // to a command to compress and bundle the save game files into a
- // single unit... the two %s will be replaced with the players
- // save file name. Define LOAD_UNPACKAGE_CMD to undo this process
+ // Define SAVE_PACKAGE_CMD to a command to compress and bundle the save
+ // game files into a single unit... the two %s will be replaced with the
+ // players save file name. Define LOAD_UNPACKAGE_CMD to undo this process
// the %s is the same as above. The second %s in LOAD_UNPACKAGE_CMD
// is for the output directory.
//