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author | dshaligram <dshaligram@c06c8d41-db1a-0410-9941-cceddc491573> | 2007-07-11 10:25:58 +0000 |
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committer | dshaligram <dshaligram@c06c8d41-db1a-0410-9941-cceddc491573> | 2007-07-11 10:25:58 +0000 |
commit | 83e8ab596d26e449cb8749a4f91abb4ed417d031 (patch) | |
tree | b56015dcad1a60f3cf329ef78056dd5d35d9586d /crawl-ref/source/AppHdr.h | |
parent | 8ee15e29f95da59fa00c59e22db79a4e104794f4 (diff) | |
download | crawl-ref-83e8ab596d26e449cb8749a4f91abb4ed417d031.tar.gz crawl-ref-83e8ab596d26e449cb8749a4f91abb4ed417d031.zip |
Updated INSTALL for 0.3.
git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@1833 c06c8d41-db1a-0410-9941-cceddc491573
Diffstat (limited to 'crawl-ref/source/AppHdr.h')
-rw-r--r-- | crawl-ref/source/AppHdr.h | 18 |
1 files changed, 12 insertions, 6 deletions
diff --git a/crawl-ref/source/AppHdr.h b/crawl-ref/source/AppHdr.h index a96eb04111..d7d2cb608b 100644 --- a/crawl-ref/source/AppHdr.h +++ b/crawl-ref/source/AppHdr.h @@ -43,12 +43,6 @@ #ifndef APPHDR_H #define APPHDR_H -// Uncomment to enable the Crawl Lua bindings. You can also set this -// in your makefile by adding -DCLUA_BINDINGS to the CFLAGS line (this -// is preferred to editing AppHdr.h directly). -// -// #define CLUA_BINDINGS - // The maximum memory that the user-script Lua interpreter can // allocate, in kilobytes. This limit is enforced to prevent // badly-written or malicious user scripts from consuming too much @@ -292,6 +286,18 @@ #endif #endif +// ========================================================================= +// Lua user scripts (NOTE: this may also be enabled in your makefile!) +// ========================================================================= +// +// Enables Crawl's Lua bindings for user scripts. See the section on +// Lua in INSTALL for more information. NOTE: CLUA_BINDINGS is enabled +// by default in all standard makefiles. Commenting it out here may +// not be sufficient to disable user-Lua - you must also check your +// makefile and remove -DCLUA_BINDINGS. You can use V in-game to check +// whether user-scripts are enabled. +// +// #define CLUA_BINDINGS // ========================================================================= // Game Play Defines |