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authordshaligram <dshaligram@c06c8d41-db1a-0410-9941-cceddc491573>2006-12-07 07:51:48 +0000
committerdshaligram <dshaligram@c06c8d41-db1a-0410-9941-cceddc491573>2006-12-07 07:51:48 +0000
commitb58fbcfafc44bc2810863a3722bee2e6a8f7d22d (patch)
tree22a1199ad8ca845bfad04590d9dc5e9891ae8960 /crawl-ref/source/AppHdr.h
parentcf61c793d3d3783b2b5a39a8cf01b857806411b2 (diff)
downloadcrawl-ref-b58fbcfafc44bc2810863a3722bee2e6a8f7d22d.tar.gz
crawl-ref-b58fbcfafc44bc2810863a3722bee2e6a8f7d22d.zip
*Breaks save compatibility* - changed monster flags to long, added "god" field for future fun.
dungeon.cc cleanup and rework to support floating vaults. Updated levcomp to support the float orientation. coord_def now has a constructor. USE_RIVERS and USE_NEW_UNRANDS are no longer conditional. git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@585 c06c8d41-db1a-0410-9941-cceddc491573
Diffstat (limited to 'crawl-ref/source/AppHdr.h')
-rw-r--r--crawl-ref/source/AppHdr.h6
1 files changed, 0 insertions, 6 deletions
diff --git a/crawl-ref/source/AppHdr.h b/crawl-ref/source/AppHdr.h
index 27594ac3a2..56ea84e0cd 100644
--- a/crawl-ref/source/AppHdr.h
+++ b/crawl-ref/source/AppHdr.h
@@ -270,12 +270,6 @@
// or just want fighter type wanderers.
// #define USE_SPELLCASTER_AND_RANGER_WANDERER_TEMPLATES
-//mv: (new 9 Aug 01) switches on new rivers & lakes code
-#define USE_RIVERS
-
-//mv: (new 9 Aug 01) switches on new unrands
-#define USE_NEW_UNRANDS
-
// mv: (new 9 Aug 01) turns off missile trails, might be slow on some computers
// #define MISSILE_TRAILS_OFF