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author | j-p-e-g <j-p-e-g@c06c8d41-db1a-0410-9941-cceddc491573> | 2008-06-01 23:32:17 +0000 |
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committer | j-p-e-g <j-p-e-g@c06c8d41-db1a-0410-9941-cceddc491573> | 2008-06-01 23:32:17 +0000 |
commit | 24be5339e3c697c6faf7038a7cbeddae0cf92314 (patch) | |
tree | 2c6c70307ecf9b9996737717fd4bfd852b6057e3 /crawl-ref/source/abl-show.cc | |
parent | a6935bcfb6948bdb6d366cfecda141093b8163f3 (diff) | |
download | crawl-ref-24be5339e3c697c6faf7038a7cbeddae0cf92314.tar.gz crawl-ref-24be5339e3c697c6faf7038a7cbeddae0cf92314.zip |
Commit a few changes, mostly clean-up.
* Modify tile_show_items setting in tutorial to (hopefully) show corpses
again.
* Change skill_exp_needed to use the level input rather than decreasing
the passed in parameter, esp. when it was mostly called in the form
skill_exp_needed(x + 1) anyway.
I was trying to find out what went wrong in BR 1929156 but I can't
work out the formula. :(
git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@5421 c06c8d41-db1a-0410-9941-cceddc491573
Diffstat (limited to 'crawl-ref/source/abl-show.cc')
-rw-r--r-- | crawl-ref/source/abl-show.cc | 11 |
1 files changed, 6 insertions, 5 deletions
diff --git a/crawl-ref/source/abl-show.cc b/crawl-ref/source/abl-show.cc index b71a0e3b7b..8a94c634d5 100644 --- a/crawl-ref/source/abl-show.cc +++ b/crawl-ref/source/abl-show.cc @@ -827,7 +827,8 @@ bool activate_ability() // * Permanent flying (Kenku) cannot be turned off. if (you.species == SP_VAMPIRE && you.experience_level >= 3) mpr("Sorry, you're too full to transform right now."); - else if (you.species == SP_KENKU && you.experience_level >= 5) + else if (you.species == SP_KENKU && you.experience_level >= 5 + || player_mutation_level(MUT_BIG_WINGS)) { if (you.flight_mode() == FL_FLY) mpr("You're already flying!"); @@ -1248,7 +1249,7 @@ static bool _do_ability(const ability_def& abil) exercise( SK_EVOCATIONS, 1 ); break; - // fly (kenku) -- eventually becomes permanent (see acr.cc) + // Fly (kenku) -- eventually becomes permanent (see acr.cc). case ABIL_FLY: cast_fly( you.experience_level * 4 ); @@ -2041,9 +2042,9 @@ std::vector<talent> your_talents( bool check_confused ) if (!player_is_airborne()) { - // kenku can fly, but only from the ground - // (until level 15, when it becomes permanent until revoked) - //jmf: "upgrade" for draconians -- expensive flight + // Kenku can fly, but only from the ground + // (until level 15, when it becomes permanent until revoked). + // jmf: "upgrade" for draconians -- expensive flight if (you.species == SP_KENKU && you.experience_level >= 5) _add_talent(talents, ABIL_FLY, check_confused ); else if (player_genus(GENPC_DRACONIAN) |