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authordolorous <dolorous@c06c8d41-db1a-0410-9941-cceddc491573>2009-05-06 17:56:57 +0000
committerdolorous <dolorous@c06c8d41-db1a-0410-9941-cceddc491573>2009-05-06 17:56:57 +0000
commit5eb82b7b46b569cc0a5dbedc58decf6405a72a5f (patch)
tree156f05619c79e159f41c437ba7098d7987dac6a1 /crawl-ref/source/abl-show.cc
parentaaaf25173613a29674b9e86c0cd871c888749639 (diff)
downloadcrawl-ref-5eb82b7b46b569cc0a5dbedc58decf6405a72a5f.tar.gz
crawl-ref-5eb82b7b46b569cc0a5dbedc58decf6405a72a5f.zip
Increase and randomize the piety cost of Trog's Hand, since it now does
more. Also, change the ability name to better reflect what it now does. git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@9742 c06c8d41-db1a-0410-9941-cceddc491573
Diffstat (limited to 'crawl-ref/source/abl-show.cc')
-rw-r--r--crawl-ref/source/abl-show.cc11
1 files changed, 6 insertions, 5 deletions
diff --git a/crawl-ref/source/abl-show.cc b/crawl-ref/source/abl-show.cc
index 8be6b565d5..b3f586ae06 100644
--- a/crawl-ref/source/abl-show.cc
+++ b/crawl-ref/source/abl-show.cc
@@ -129,7 +129,7 @@ ability_type god_abilities[MAX_NUM_GODS][MAX_GOD_ABILITIES] =
{ ABIL_SIF_MUNA_CHANNEL_ENERGY, ABIL_SIF_MUNA_FORGET_SPELL,
ABIL_NON_ABILITY, ABIL_NON_ABILITY, ABIL_NON_ABILITY },
// Trog
- { ABIL_TROG_BERSERK, ABIL_TROG_REGENERATION, ABIL_NON_ABILITY,
+ { ABIL_TROG_BERSERK, ABIL_TROG_REGEN_MR, ABIL_NON_ABILITY,
ABIL_TROG_BROTHERS_IN_ARMS, ABIL_NON_ABILITY },
// Nemelex
{ ABIL_NEMELEX_DRAW_ONE, ABIL_NEMELEX_PEEK_TWO, ABIL_NEMELEX_TRIPLE_DRAW,
@@ -271,7 +271,8 @@ static const ability_def Ability_List[] =
// Trog
{ ABIL_TROG_BURN_SPELLBOOKS, "Burn Spellbooks", 0, 0, 10, 0, ABFLAG_NONE },
{ ABIL_TROG_BERSERK, "Berserk", 0, 0, 200, 0, ABFLAG_NONE },
- { ABIL_TROG_REGENERATION, "Trog's Hand", 0, 0, 50, 1, ABFLAG_NONE },
+ { ABIL_TROG_REGEN_MR, "Trog's Hand",
+ 0, 0, 50, generic_cost::range(2, 3), ABFLAG_NONE },
{ ABIL_TROG_BROTHERS_IN_ARMS, "Brothers in Arms",
0, 0, 100, generic_cost::range(5, 6), ABFLAG_NONE },
@@ -678,7 +679,7 @@ static talent _get_talent(ability_type ability, bool check_confused)
failure = 30 - you.piety; // starts at 0%
break;
- case ABIL_TROG_REGENERATION: // piety >= 50
+ case ABIL_TROG_REGEN_MR: // piety >= 50
invoc = true;
failure = 80 - you.piety; // starts at 30%
break;
@@ -1680,7 +1681,7 @@ static bool _do_ability(const ability_def& abil)
go_berserk(true);
break;
- case ABIL_TROG_REGENERATION:
+ case ABIL_TROG_REGEN_MR:
// Trog abilities don't use or train invocations.
cast_regen(you.piety / 2, true);
break;
@@ -2489,5 +2490,5 @@ static void _lugonu_bends_space()
int generic_cost::cost() const
{
- return base + (add > 0 ? random2avg(add, rolls) : 0);
+ return (base + (add > 0 ? random2avg(add, rolls) : 0));
}