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authorj-p-e-g <j-p-e-g@c06c8d41-db1a-0410-9941-cceddc491573>2008-03-07 14:46:38 +0000
committerj-p-e-g <j-p-e-g@c06c8d41-db1a-0410-9941-cceddc491573>2008-03-07 14:46:38 +0000
commita41cd167867789d43e2601c456d276d0fe89a4d8 (patch)
tree4a6660e7bd27a1cf6b1311bf292d08c9bd4d8ba2 /crawl-ref/source/abl-show.cc
parent88a6cab91bc229578ada1582b99a86f417b7a6ac (diff)
downloadcrawl-ref-a41cd167867789d43e2601c456d276d0fe89a4d8.tar.gz
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The much needed tidy up of mon-data.h.
Seeing how monster lookup doesn't rely on order anyway, I figured I could change the order of monsters to match their genus (sorted by symbol, then difficulty) without any problems. Water/lava monsters stay in a section of their own as do uniques. I also threw out the long commented out tunneling worm, worm tail, and Mollusc Lord. Should anyone wish to reintroduce them, well, that's what the repository is there for. No coding changes. git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@3533 c06c8d41-db1a-0410-9941-cceddc491573
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