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author | j-p-e-g <j-p-e-g@c06c8d41-db1a-0410-9941-cceddc491573> | 2007-08-23 18:52:05 +0000 |
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committer | j-p-e-g <j-p-e-g@c06c8d41-db1a-0410-9941-cceddc491573> | 2007-08-23 18:52:05 +0000 |
commit | a42cf252322e22af17e24e3f5e8f2f7a35cc0bd7 (patch) | |
tree | 36bd351605e76e4d35492ed03a258d8b303ba325 /crawl-ref/source/abl-show.cc | |
parent | 72acf198cb29df6fc60463fc042356f549f10b43 (diff) | |
download | crawl-ref-a42cf252322e22af17e24e3f5e8f2f7a35cc0bd7.tar.gz crawl-ref-a42cf252322e22af17e24e3f5e8f2f7a35cc0bd7.zip |
Monsters coming up or down staircases will now
be chosen according to the destination. And yes,
this does mean that occasionally an elf summoner
will cross the Orc/Elf border etc, which could
make things harder. On the other hand, that's
just one staircase out of (at least!) seven, and
monsters entering the level through the upstairs
will likewise be a bit easier.
git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@2030 c06c8d41-db1a-0410-9941-cceddc491573
Diffstat (limited to 'crawl-ref/source/abl-show.cc')
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