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authorj-p-e-g <j-p-e-g@c06c8d41-db1a-0410-9941-cceddc491573>2007-08-23 18:52:05 +0000
committerj-p-e-g <j-p-e-g@c06c8d41-db1a-0410-9941-cceddc491573>2007-08-23 18:52:05 +0000
commita42cf252322e22af17e24e3f5e8f2f7a35cc0bd7 (patch)
tree36bd351605e76e4d35492ed03a258d8b303ba325 /crawl-ref/source/abl-show.cc
parent72acf198cb29df6fc60463fc042356f549f10b43 (diff)
downloadcrawl-ref-a42cf252322e22af17e24e3f5e8f2f7a35cc0bd7.tar.gz
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Monsters coming up or down staircases will now
be chosen according to the destination. And yes, this does mean that occasionally an elf summoner will cross the Orc/Elf border etc, which could make things harder. On the other hand, that's just one staircase out of (at least!) seven, and monsters entering the level through the upstairs will likewise be a bit easier. git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@2030 c06c8d41-db1a-0410-9941-cceddc491573
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