diff options
author | j-p-e-g <j-p-e-g@c06c8d41-db1a-0410-9941-cceddc491573> | 2009-04-20 09:37:00 +0000 |
---|---|---|
committer | j-p-e-g <j-p-e-g@c06c8d41-db1a-0410-9941-cceddc491573> | 2009-04-20 09:37:00 +0000 |
commit | bb3b8b8286b84de95546d1121d0c305bbdc85851 (patch) | |
tree | c56eaeeca56855ac86631fa37b2b3128784f7fc1 /crawl-ref/source/abl-show.cc | |
parent | 6452e938ce43d8447bba63a5fcfbaee5e4673baa (diff) | |
download | crawl-ref-bb3b8b8286b84de95546d1121d0c305bbdc85851.tar.gz crawl-ref-bb3b8b8286b84de95546d1121d0c305bbdc85851.zip |
* Fix non-prompting when firing through allies.
* Don't autopickup chunks if starving.
(Yes, I died because of that. Xom was very much amused...)
* Some spacing fixes.
git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@9668 c06c8d41-db1a-0410-9941-cceddc491573
Diffstat (limited to 'crawl-ref/source/abl-show.cc')
-rw-r--r-- | crawl-ref/source/abl-show.cc | 22 |
1 files changed, 11 insertions, 11 deletions
diff --git a/crawl-ref/source/abl-show.cc b/crawl-ref/source/abl-show.cc index fd2fd3abd5..061aa25cf0 100644 --- a/crawl-ref/source/abl-show.cc +++ b/crawl-ref/source/abl-show.cc @@ -1615,7 +1615,7 @@ static bool _do_ability(const ability_def& abil) case 1: beam.range = 8; zapping(ZAP_PAIN, power, beam); break; case 2: beam.range = 5; zapping(ZAP_STONE_ARROW, power, beam); break; case 3: beam.range = 13; zapping(ZAP_ELECTRICITY, power, beam); break; - case 4: beam.range = 8; zapping(ZAP_BREATHE_ACID, power/2, beam); break; + case 4: beam.range = 8; zapping(ZAP_BREATHE_ACID, power/2, beam); break; } exercise(SK_INVOCATIONS, 1); @@ -1644,12 +1644,12 @@ static bool _do_ability(const ability_def& abil) zap_type ztype = ZAP_DEBUGGING_RAY; switch (random2(7)) { - case 0: beam.range = 6; ztype = ZAP_FIRE; break; - case 1: beam.range = 6; ztype = ZAP_FIREBALL; break; + case 0: beam.range = 6; ztype = ZAP_FIRE; break; + case 1: beam.range = 6; ztype = ZAP_FIREBALL; break; case 2: beam.range = 10; ztype = ZAP_LIGHTNING; break; - case 3: beam.range = 5; ztype = ZAP_STICKY_FLAME; break; - case 4: beam.range = 5; ztype = ZAP_IRON_BOLT; break; - case 5: beam.range = 6; ztype = ZAP_NEGATIVE_ENERGY; break; + case 3: beam.range = 5; ztype = ZAP_STICKY_FLAME; break; + case 4: beam.range = 5; ztype = ZAP_IRON_BOLT; break; + case 5: beam.range = 6; ztype = ZAP_NEGATIVE_ENERGY; break; case 6: beam.range = 20; ztype = ZAP_ORB_OF_ELECTRICITY; break; } zapping(ztype, power, beam); @@ -2053,8 +2053,8 @@ std::vector<talent> your_talents(bool check_confused) if (you.species == SP_MUMMY && you.experience_level >= 13) _add_talent(talents, ABIL_MUMMY_RESTORATION, check_confused); - if (you.species == SP_DEEP_DWARF) - _add_talent(talents, ABIL_RECHARGING, check_confused); + if (you.species == SP_DEEP_DWARF) + _add_talent(talents, ABIL_RECHARGING, check_confused); // Spit Poison. Nontransformed nagas can upgrade to Breathe Poison. // Transformed nagas, or non-nagas, can only get Spit Poison. @@ -2402,9 +2402,9 @@ static int _find_ability_slot(ability_type which_ability) // No requested slot, find new one and make it preferred. - // Skip over a-e (invocations). + // Skip over a-e (invocations), or a-g for Elyvilon. const int first_slot = (you.religion == GOD_ELYVILON ? 7 : 5); - for (int slot = first_slot; slot < 52; slot++) + for (int slot = first_slot; slot < 52; ++slot) { if (you.ability_letter_table[slot] == ABIL_NON_ABILITY) { @@ -2414,7 +2414,7 @@ static int _find_ability_slot(ability_type which_ability) } // If we can't find anything else, try a-e. - for (int slot = first_slot - 1; slot >= 0; slot--) + for (int slot = first_slot - 1; slot >= 0; --slot) { if (you.ability_letter_table[slot] == ABIL_NON_ABILITY) { |