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author | Jesse Luehrs <doy@tozt.net> | 2010-01-09 18:39:58 -0600 |
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committer | Jesse Luehrs <doy@tozt.net> | 2010-01-09 18:41:22 -0600 |
commit | ca5fe3a360d00305050f189d17a1ca208923a258 (patch) | |
tree | b9076602166ac8c3a6bfa4f8d078ccd04061c00a /crawl-ref/source/abl-show.cc | |
parent | f9fdd3ccb28e13868787c3794df8c338ad44bdcb (diff) | |
download | crawl-ref-ca5fe3a360d00305050f189d17a1ca208923a258.tar.gz crawl-ref-ca5fe3a360d00305050f189d17a1ca208923a258.zip |
implement 'ruined level' idea for lair layouts
each wall tile has a x/10 chance of being replaced by floor, where x is
the number of adjacent floor tiles. each wall replaced in this way has a
20% chance of being replaced by a plant or a fungus.
Diffstat (limited to 'crawl-ref/source/abl-show.cc')
0 files changed, 0 insertions, 0 deletions