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authorharanp <haranp@c06c8d41-db1a-0410-9941-cceddc491573>2007-05-09 08:34:05 +0000
committerharanp <haranp@c06c8d41-db1a-0410-9941-cceddc491573>2007-05-09 08:34:05 +0000
commitec7432d4ec543b634caeec017eb5a4b66fe06240 (patch)
treeacb04ba723231c44620154a8891f37f2b64b1479 /crawl-ref/source/abl-show.cc
parent56e8efa47fb107b49d33a62a923a340b3df98e49 (diff)
downloadcrawl-ref-ec7432d4ec543b634caeec017eb5a4b66fe06240.tar.gz
crawl-ref-ec7432d4ec543b634caeec017eb5a4b66fe06240.zip
Nemelex now grants a 'triple draw' ability: choose 1 out of 3 (or out of
however many are left.) Cost is 2MP + food + piety. This of course makes Nemelex completely, totally and absolutely broken; it's only the beginning of the Nemelex revamp. git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@1432 c06c8d41-db1a-0410-9941-cceddc491573
Diffstat (limited to 'crawl-ref/source/abl-show.cc')
-rw-r--r--crawl-ref/source/abl-show.cc13
1 files changed, 11 insertions, 2 deletions
diff --git a/crawl-ref/source/abl-show.cc b/crawl-ref/source/abl-show.cc
index f2fac8af35..630b313185 100644
--- a/crawl-ref/source/abl-show.cc
+++ b/crawl-ref/source/abl-show.cc
@@ -37,6 +37,7 @@
#include "externs.h"
#include "beam.h"
+#include "decks.h"
#include "effects.h"
#include "food.h"
#include "it_use2.h"
@@ -126,7 +127,7 @@ ability_type god_abilities[MAX_NUM_GODS][MAX_GOD_ABILITIES] =
{ ABIL_TROG_BERSERK, ABIL_TROG_MIGHT, ABIL_NON_ABILITY,
ABIL_TROG_HASTE_SELF, ABIL_NON_ABILITY },
// Nemelex
- { ABIL_NON_ABILITY, ABIL_NON_ABILITY, ABIL_NON_ABILITY,
+ { ABIL_NON_ABILITY, ABIL_NEMELEX_TRIPLE_DRAW, ABIL_NON_ABILITY,
ABIL_NON_ABILITY, ABIL_NON_ABILITY },
// Elyvilon
{ ABIL_ELYVILON_LESSER_HEALING, ABIL_ELYVILON_PURIFICATION,
@@ -268,6 +269,9 @@ static const ability_def Ability_List[] =
{ ABIL_LUGONU_SUMMON_DEMONS, "Summon Abyssal Servants", 7, 0, 100, 5, ABFLAG_NONE },
{ ABIL_LUGONU_ABYSS_ENTER, "Enter the Abyss", 9, 0, 200, 40, ABFLAG_NONE },
+ // Nemelex
+ { ABIL_NEMELEX_TRIPLE_DRAW, "Triple Draw", 2, 0, 100, 2, ABFLAG_NONE },
+
// These six are unused "evil" god abilities:
{ ABIL_CHARM_SNAKE, "Charm Snake", 6, 0, 200, 5, ABFLAG_NONE },
{ ABIL_TRAN_SERPENT_OF_HELL, "Turn into Demonic Serpent", 16, 0, 600, 8, ABFLAG_NONE },
@@ -1548,6 +1552,11 @@ static bool do_ability(const ability_def& abil)
activate_notes(true);
break;
+ case ABIL_NEMELEX_TRIPLE_DRAW:
+ if ( !deck_triple_draw() )
+ return false;
+ break;
+
//jmf: intended as invocations from evil god(s):
case ABIL_CHARM_SNAKE:
cast_snake_charm( you.experience_level * 2
@@ -1714,7 +1723,7 @@ static std::string describe_talent(const talent& tal)
std::ostringstream desc;
desc << std::left
- << std::setw(30) << ability_name(tal.which)
+ << std::setw(32) << ability_name(tal.which)
<< std::setw(24) << make_cost_description(tal.which)
<< std::setw(10) << failure_rate_to_string(tal.fail);
return desc.str();