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author | nlanza <nlanza@c06c8d41-db1a-0410-9941-cceddc491573> | 2006-08-13 02:19:00 +0000 |
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committer | nlanza <nlanza@c06c8d41-db1a-0410-9941-cceddc491573> | 2006-08-13 02:19:00 +0000 |
commit | aa88fdd8c6ad2da5eb5bd933e2d53d56cd8c176f (patch) | |
tree | d0551b96eaebb5b55694579fb8dae4abc7a38407 /crawl-ref/source/abl-show.h | |
parent | 2b32f164e6ca1c4b3d587789f6cf46f46fe02fe8 (diff) | |
download | crawl-ref-aa88fdd8c6ad2da5eb5bd933e2d53d56cd8c176f.tar.gz crawl-ref-aa88fdd8c6ad2da5eb5bd933e2d53d56cd8c176f.zip |
Clean up a mistake in the SVN import.
git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@10 c06c8d41-db1a-0410-9941-cceddc491573
Diffstat (limited to 'crawl-ref/source/abl-show.h')
-rw-r--r-- | crawl-ref/source/abl-show.h | 51 |
1 files changed, 51 insertions, 0 deletions
diff --git a/crawl-ref/source/abl-show.h b/crawl-ref/source/abl-show.h new file mode 100644 index 0000000000..e901335fa1 --- /dev/null +++ b/crawl-ref/source/abl-show.h @@ -0,0 +1,51 @@ +/* + * File: abl-show.h + * Summary: Functions related to special abilities. + * Written by: Linley Henzell + * + * Modified for Crawl Reference by $Author$ on $Date$ + * + * Change History (most recent first): + * + * <1> --/--/-- LRH Created + */ + + +#ifndef ABLSHOW_H +#define ABLSHOW_H + +#include <string> +#include <vector> + +// Structure for representing an ability: +struct ability_def +{ + int ability; + const char * name; + unsigned int mp_cost; // magic cost of ability + unsigned int hp_cost; // hit point cost of ability + unsigned int food_cost; // + rand2avg( food_cost, 2 ) + unsigned int piety_cost; // + random2( (piety_cost + 1) / 2 + 1 ) + unsigned int flags; // used for additonal cost notices +}; + +const struct ability_def & get_ability_def( int abil ); + +const char * get_ability_name_by_index( char index ); + +const std::string make_cost_description( const struct ability_def &abil ); + +// last updated 12may2000 {dlb} +/* *********************************************************************** + * called from: acr + * *********************************************************************** */ +bool activate_ability( void ); // handles all special abilities now +char show_abilities( void ); +bool generate_abilities( void ); + +std::vector<const char *> get_ability_names( void ); + +void set_god_ability_slots( void ); + + +#endif |