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authorharanp <haranp@c06c8d41-db1a-0410-9941-cceddc491573>2009-02-13 00:47:33 +0000
committerharanp <haranp@c06c8d41-db1a-0410-9941-cceddc491573>2009-02-13 00:47:33 +0000
commit412bcd6e779cd3883bc5c6ce29a8e79ad32c63f4 (patch)
tree45316891325a63a834b5baef43896e464ed8fedb /crawl-ref/source/abyss.cc
parent2dd4fe4a7f0b809a9f3a565f64ed6b5dcb1ab814 (diff)
downloadcrawl-ref-412bcd6e779cd3883bc5c6ce29a8e79ad32c63f4.tar.gz
crawl-ref-412bcd6e779cd3883bc5c6ce29a8e79ad32c63f4.zip
Remove a great many cases where mgrd is accessed directly in favour
of monster_at(). The hope is to eventually remove mgrd completely (in favour of scanning through the monster list, or a different datastructure which gets updated automatically when monsters move), and thus fix all the mgrd-out-of-sync bugs in one fell swoop. git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@9056 c06c8d41-db1a-0410-9941-cceddc491573
Diffstat (limited to 'crawl-ref/source/abyss.cc')
-rw-r--r--crawl-ref/source/abyss.cc5
1 files changed, 3 insertions, 2 deletions
diff --git a/crawl-ref/source/abyss.cc b/crawl-ref/source/abyss.cc
index 352caeb7e2..b5eaa2ecbb 100644
--- a/crawl-ref/source/abyss.cc
+++ b/crawl-ref/source/abyss.cc
@@ -21,6 +21,7 @@ REVISION("$Rev$");
#include "mapmark.h"
#include "message.h"
#include "misc.h"
+#include "mon-util.h"
#include "monplace.h"
#include "mtransit.h"
#include "player.h"
@@ -467,8 +468,8 @@ void area_shift(void)
#endif
lose_item_stack( *ri );
- if (mgrd(*ri) != NON_MONSTER)
- _abyss_lose_monster( menv[ mgrd(*ri) ] );
+ if (monsters* m = monster_at(*ri))
+ _abyss_lose_monster(*m);
}
// Shift all monsters and items to new area.