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authorj-p-e-g <j-p-e-g@c06c8d41-db1a-0410-9941-cceddc491573>2008-03-29 00:54:15 +0000
committerj-p-e-g <j-p-e-g@c06c8d41-db1a-0410-9941-cceddc491573>2008-03-29 00:54:15 +0000
commit86bae0c1a3a28bc81c0fb66576e63c0a965c292c (patch)
tree360f93338d3a9978c03842451c494765f221d471 /crawl-ref/source/abyss.cc
parent4df1ff7d51ee4c57b53af69e9f5e7db3ee72ab1a (diff)
downloadcrawl-ref-86bae0c1a3a28bc81c0fb66576e63c0a965c292c.tar.gz
crawl-ref-86bae0c1a3a28bc81c0fb66576e63c0a965c292c.zip
Prevent shafts from being created in corridors, at least until
around dungeon level 7. Rename ROCK_STAIRS to ESCAPE_HATCH, as well as the corresponding function, since I think that the escape hatches are such a cool concept that we won't be going back, and the current coding name is a bit confusing. Clean up dungeon.cc. I'll probably have to add stuff into our new conventions file as I've been making up a lot of new rules in trying to make the code more readable. (Rules concerning nested brackets, and function indentation, etc.) git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@3927 c06c8d41-db1a-0410-9941-cceddc491573
Diffstat (limited to 'crawl-ref/source/abyss.cc')
-rw-r--r--crawl-ref/source/abyss.cc6
1 files changed, 2 insertions, 4 deletions
diff --git a/crawl-ref/source/abyss.cc b/crawl-ref/source/abyss.cc
index 35da6aa06d..286f415a98 100644
--- a/crawl-ref/source/abyss.cc
+++ b/crawl-ref/source/abyss.cc
@@ -728,12 +728,10 @@ static void corrupt_square(const crawl_environment &oenv, const coord_def &c)
else
feat = oenv.grid(c);
- if (grid_is_trap(feat) || feat == DNGN_UNDISCOVERED_TRAP
- || feat == DNGN_SECRET_DOOR || feat == DNGN_UNSEEN)
+ if (is_trap_square(feat) || feat == DNGN_SECRET_DOOR || feat == DNGN_UNSEEN)
return;
- if (is_traversable(grd(c)) && !is_traversable(feat)
- && is_crowded_square(c))
+ if (is_traversable(grd(c)) && !is_traversable(feat) && is_crowded_square(c))
return;
if (!is_traversable(grd(c)) && is_traversable(feat) && is_sealed_square(c))