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authorennewalker <ennewalker@c06c8d41-db1a-0410-9941-cceddc491573>2008-08-23 17:07:46 +0000
committerennewalker <ennewalker@c06c8d41-db1a-0410-9941-cceddc491573>2008-08-23 17:07:46 +0000
commitb25208caa5f84ac6c370314945c6f110261d2c70 (patch)
treec477c16395f409c901bc7d405b14db67ff4a4d90 /crawl-ref/source/abyss.cc
parent02bae5372f40ac282701831cc61deb2483938876 (diff)
downloadcrawl-ref-b25208caa5f84ac6c370314945c6f110261d2c70.tar.gz
crawl-ref-b25208caa5f84ac6c370314945c6f110261d2c70.zip
RLTiles complete code rewrite: now much more robust and functional.
Added PNG and non-palettized image input. Added PNG output. Added better tile packing and support for tiles of different sizes. Converted all BMPs to PNGs (for space and explicit transparency reasons.) Added the 48x32 pandemonium demon tiles, but these are not yet used in game. Added Bill B.'s portal tile (finally). The Win32 makefiles are not updated quite yet and thus will not build. Sorry. git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@6850 c06c8d41-db1a-0410-9941-cceddc491573
Diffstat (limited to 'crawl-ref/source/abyss.cc')
-rw-r--r--crawl-ref/source/abyss.cc8
1 files changed, 4 insertions, 4 deletions
diff --git a/crawl-ref/source/abyss.cc b/crawl-ref/source/abyss.cc
index eb3f9dd9c8..bb8f286177 100644
--- a/crawl-ref/source/abyss.cc
+++ b/crawl-ref/source/abyss.cc
@@ -838,13 +838,13 @@ static void _corrupt_square(const crawl_environment &oenv, const coord_def &c)
#ifdef USE_TILE
if (feat == DNGN_ROCK_WALL)
{
- env.tile_flv(c).wall = tile_DNGN_start[IDX_WALL_UNDEAD]
- + random2(tile_DNGN_count[IDX_WALL_UNDEAD]);
+ env.tile_flv(c).wall = TILE_WALL_UNDEAD
+ + random2(tile_dngn_count[TILE_WALL_UNDEAD]);
}
else if (feat == DNGN_FLOOR)
{
- env.tile_flv(c).floor = tile_DNGN_start[IDX_FLOOR_NERVES]
- + random2(tile_DNGN_count[IDX_FLOOR_NERVES]);
+ env.tile_flv(c).floor = TILE_FLOOR_NERVES
+ + random2(tile_dngn_count[TILE_FLOOR_NERVES]);
}
#endif
}