summaryrefslogtreecommitdiffstats
path: root/crawl-ref/source/abyss.h
diff options
context:
space:
mode:
authorharanp <haranp@c06c8d41-db1a-0410-9941-cceddc491573>2007-03-16 21:03:11 +0000
committerharanp <haranp@c06c8d41-db1a-0410-9941-cceddc491573>2007-03-16 21:03:11 +0000
commitde11c27378236139089c48ecfb0b66457cc0d67c (patch)
treec6efbca48a5f37d3b192009154e3d13cd347c159 /crawl-ref/source/abyss.h
parent54bfc8f5f26243e68353eeedb959864e6565de4c (diff)
downloadcrawl-ref-de11c27378236139089c48ecfb0b66457cc0d67c.tar.gz
crawl-ref-de11c27378236139089c48ecfb0b66457cc0d67c.zip
Rings of fire and ice now type-ID when the player can notice this:
i.e., when a surge (or anti-surge) is created or amplified by them, at most one unIDed ring is worn, and no unIDed staves are wielded. (Checking for armour is unnecessary because armour type-IDs on wearing.) Note that this makes it easier to find out what randart rings of fire and ice do. Also changed a bunch of unsigned char return values to ints. git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@1051 c06c8d41-db1a-0410-9941-cceddc491573
Diffstat (limited to 'crawl-ref/source/abyss.h')
0 files changed, 0 insertions, 0 deletions