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author | haranp <haranp@c06c8d41-db1a-0410-9941-cceddc491573> | 2007-03-16 21:03:11 +0000 |
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committer | haranp <haranp@c06c8d41-db1a-0410-9941-cceddc491573> | 2007-03-16 21:03:11 +0000 |
commit | de11c27378236139089c48ecfb0b66457cc0d67c (patch) | |
tree | c6efbca48a5f37d3b192009154e3d13cd347c159 /crawl-ref/source/abyss.h | |
parent | 54bfc8f5f26243e68353eeedb959864e6565de4c (diff) | |
download | crawl-ref-de11c27378236139089c48ecfb0b66457cc0d67c.tar.gz crawl-ref-de11c27378236139089c48ecfb0b66457cc0d67c.zip |
Rings of fire and ice now type-ID when the player can notice this:
i.e., when a surge (or anti-surge) is created or amplified by them,
at most one unIDed ring is worn, and no unIDed staves are wielded.
(Checking for armour is unnecessary because armour type-IDs on
wearing.)
Note that this makes it easier to find out what randart rings of
fire and ice do.
Also changed a bunch of unsigned char return values to ints.
git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@1051 c06c8d41-db1a-0410-9941-cceddc491573
Diffstat (limited to 'crawl-ref/source/abyss.h')
0 files changed, 0 insertions, 0 deletions