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author | Robert Vollmert <rvollmert@gmx.net> | 2009-10-27 01:35:41 +0100 |
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committer | Robert Vollmert <rvollmert@gmx.net> | 2009-10-27 02:32:06 +0100 |
commit | 928479a2ce6674d27d6ef03d7a06f81803ccdfae (patch) | |
tree | f9c1a9ddd869efe1e725e870519cfc83b0259f75 /crawl-ref/source/actor.h | |
parent | 2c33ddb4c83370db12567cdddaa7f4fe696481c9 (diff) | |
download | crawl-ref-928479a2ce6674d27d6ef03d7a06f81803ccdfae.tar.gz crawl-ref-928479a2ce6674d27d6ef03d7a06f81803ccdfae.zip |
Convert some ints to monster_type.
There's a whole lot of places that pass monster_type as int, often
with varying meanings for the value -1. This moves some of these
to monster_type, introducing MONS_NO_MONSTER and MONS_PLAYER as
new invalid special values.
Also improve on the autoexclude descriptions.
Diffstat (limited to 'crawl-ref/source/actor.h')
-rw-r--r-- | crawl-ref/source/actor.h | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/crawl-ref/source/actor.h b/crawl-ref/source/actor.h index 3a31aef341..00b61b039a 100644 --- a/crawl-ref/source/actor.h +++ b/crawl-ref/source/actor.h @@ -6,7 +6,7 @@ class actor public: virtual ~actor(); - virtual int id() const = 0; + virtual monster_type id() const = 0; virtual int mindex() const = 0; virtual actor_type atype() const = 0; |