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authorRobert Vollmert <rvollmert@gmx.net>2009-10-22 23:46:06 +0200
committerRobert Vollmert <rvollmert@gmx.net>2009-10-22 23:47:00 +0200
commit3f52702c6ffd30ddbce3b6205bb131bffe57dc2d (patch)
tree9672a970c2f9acfaeaa67ad5571655182ce9ef46 /crawl-ref/source/actor.h
parentef6fb07fd5218af3cd14bc46fa331d0b2cadf2f3 (diff)
downloadcrawl-ref-3f52702c6ffd30ddbce3b6205bb131bffe57dc2d.tar.gz
crawl-ref-3f52702c6ffd30ddbce3b6205bb131bffe57dc2d.zip
Also remove monster::visible.
Diffstat (limited to 'crawl-ref/source/actor.h')
-rw-r--r--crawl-ref/source/actor.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/crawl-ref/source/actor.h b/crawl-ref/source/actor.h
index e5cf5e6277..e3dde04ff3 100644
--- a/crawl-ref/source/actor.h
+++ b/crawl-ref/source/actor.h
@@ -113,7 +113,7 @@ public:
// Visibility as required by messaging. In usual play:
// Does the player know what's happening to the actor?
- virtual bool observable();
+ virtual bool observable() const;
virtual bool is_icy() const = 0;
virtual bool is_fiery() const = 0;