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authorDavid Lawrence Ramsey <dolorous@users.sourceforge.net>2009-11-05 12:57:13 -0600
committerDavid Lawrence Ramsey <dolorous@users.sourceforge.net>2009-11-05 12:57:13 -0600
commit51ded013829b4cd8f73fa7f6313e73d2f7550aa5 (patch)
tree58a2f3973efdd6fb016f3ab7a3a71809d0d888d0 /crawl-ref/source/arena.cc
parent418a2664a3de915971c847d9fb16e93bc263661e (diff)
downloadcrawl-ref-51ded013829b4cd8f73fa7f6313e73d2f7550aa5.tar.gz
crawl-ref-51ded013829b4cd8f73fa7f6313e73d2f7550aa5.zip
Make many checks for monster (non)existence on squares use monster_at().
Not all are changed yet, as there are several index checks still needed for debugging purposes. Also, make many checks for player/monster (non)existence use actor_at().
Diffstat (limited to 'crawl-ref/source/arena.cc')
-rw-r--r--crawl-ref/source/arena.cc2
1 files changed, 1 insertions, 1 deletions
diff --git a/crawl-ref/source/arena.cc b/crawl-ref/source/arena.cc
index 3dbcfa9c28..d6ae03e1ef 100644
--- a/crawl-ref/source/arena.cc
+++ b/crawl-ref/source/arena.cc
@@ -783,7 +783,7 @@ namespace arena
true);
if (idx == -1 && fac.active_members == 0
- && mgrd(pos) != NON_MONSTER)
+ && monster_at(pos))
{
// We have no members left, so to prevent the round
// from ending attempt to displace whatever is in