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authorzelgadis <zelgadis@c06c8d41-db1a-0410-9941-cceddc491573>2009-01-09 04:18:30 +0000
committerzelgadis <zelgadis@c06c8d41-db1a-0410-9941-cceddc491573>2009-01-09 04:18:30 +0000
commitca86c98390011569f788db8ce396ca509fb09caa (patch)
tree4256ad43f6408fe30f528295acb2cfcb43dd7c28 /crawl-ref/source/arena.h
parentc15760bd3d76ec0e893e21cdf4793936102f1fa6 (diff)
downloadcrawl-ref-ca86c98390011569f788db8ce396ca509fb09caa.tar.gz
crawl-ref-ca86c98390011569f788db8ce396ca509fb09caa.zip
Change arena item culling to cull oldest items first instead of most boring
items first. Removed arena tag "move_spawners", replaced it with "move_summons", which moves summons to a random location as soon as they're placed. Added tag "summon_throttle:", which if set prevents summons from being placed if the summoner has N or more allies. Make arena monsters ignore test spawners, since spawners are only pseudo-monsters placed in order to summons real monsters (plus attacking them is a waste of time since they're unkillable). Tell the arena when a corpse is placed. git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@8349 c06c8d41-db1a-0410-9941-cceddc491573
Diffstat (limited to 'crawl-ref/source/arena.h')
-rw-r--r--crawl-ref/source/arena.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/crawl-ref/source/arena.h b/crawl-ref/source/arena.h
index 4547957b1a..e643a209c3 100644
--- a/crawl-ref/source/arena.h
+++ b/crawl-ref/source/arena.h
@@ -23,7 +23,7 @@ void arena_placed_monster(monsters *monster, const mgen_data &mg,
bool first_band_member);
void arena_monster_died(monsters *monster, killer_type killer,
- int killer_index, bool silent);
+ int killer_index, bool silent, int corpse);
int arena_cull_items();
#endif