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author | j-p-e-g <j-p-e-g@c06c8d41-db1a-0410-9941-cceddc491573> | 2009-06-25 20:59:40 +0000 |
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committer | j-p-e-g <j-p-e-g@c06c8d41-db1a-0410-9941-cceddc491573> | 2009-06-25 20:59:40 +0000 |
commit | 048093d6df17f7a9d57c3de999f8d2b71289bc19 (patch) | |
tree | 9c7f7d042acd02a812d0da4e234374712d8846cb /crawl-ref/source/art-data.txt | |
parent | cc56c117f13850eb30bb09303acea9040ebfc0f9 (diff) | |
download | crawl-ref-048093d6df17f7a9d57c3de999f8d2b71289bc19.tar.gz crawl-ref-048093d6df17f7a9d57c3de999f8d2b71289bc19.zip |
Add more semi-animations to the dungeon. This just means that some tiles
with 2 or more variants get a random one whenever the buffer is
refilled. Right now the following tiles are variable like that:
* Item: orb of Zot (should be the only animated item in the game)
* Features: portal, abyssal exit, altars to Xom/Makhleb, lava
I also added tiles for the crystal spear (nice) and the ratskin cloak
(abysmal). I also tidied up the tiles some more.
git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@10043 c06c8d41-db1a-0410-9941-cceddc491573
Diffstat (limited to 'crawl-ref/source/art-data.txt')
-rw-r--r-- | crawl-ref/source/art-data.txt | 5 |
1 files changed, 3 insertions, 2 deletions
diff --git a/crawl-ref/source/art-data.txt b/crawl-ref/source/art-data.txt index f923715fde..c5bcb4d4cf 100644 --- a/crawl-ref/source/art-data.txt +++ b/crawl-ref/source/art-data.txt @@ -410,7 +410,7 @@ NAME: Wyrmbane APPEAR: scale-covered lance OBJ: OBJ_WEAPONS/WPN_SPEAR PLUS: +9/+6 -COLOUR: GREEN +COLOUR: LIGHTGREEN BRAND: SPWPN_DRAGON_SLAYING AC: 5 FIRE: 1 @@ -473,7 +473,8 @@ APPEAR: crystal spear OBJ: OBJ_WEAPONS/WPN_SPEAR PLUS: +6/+6 COLOUR: GREEN -DESC_END: Presumably this relic led to the invention of the famous spell. +INT: 3 +DESC_END: Presumably this relic led to the invention of the famous spell, or maybe the other way around. NAME: shield of Ignorance APPEAR: dull large shield |