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authorStefan O'Rear <stefanor@cox.net>2009-11-08 23:32:42 -0800
committerStefan O'Rear <stefanor@cox.net>2009-11-08 23:36:10 -0800
commitdce267d966c2a6466ebc57f84dccda7fa5012a75 (patch)
treed010174f4b02d66485305c426503c3b72dc48aed /crawl-ref/source/art-data.txt
parent6521776b1fc7b68f7cb025397797cd8cad5a32e0 (diff)
downloadcrawl-ref-dce267d966c2a6466ebc57f84dccda7fa5012a75.tar.gz
crawl-ref-dce267d966c2a6466ebc57f84dccda7fa5012a75.zip
Reform SH to be more transparent
Before: SH was a function of items and skills. Blocking was a function of SH, skills, and stats. Now: SH is a function of items, skills, and stats. Blocking is a function of SH and SH alone. Your ability to block attacks in given equipment should be more or less the same, although there will be small differences. Condensation Shield was doubled (since nobody uses it), Divine Shield was made to not use intelligence. SH values have been rescaled to be on approximately the same scale as AC and EV. This meant increasing the max enchant of shields to +3.
Diffstat (limited to 'crawl-ref/source/art-data.txt')
-rw-r--r--crawl-ref/source/art-data.txt6
1 files changed, 3 insertions, 3 deletions
diff --git a/crawl-ref/source/art-data.txt b/crawl-ref/source/art-data.txt
index 25d5956f0f..95b381db10 100644
--- a/crawl-ref/source/art-data.txt
+++ b/crawl-ref/source/art-data.txt
@@ -708,7 +708,7 @@ DESC_END: Presumably this relic led to the invention of the famous spell, or may
NAME: shield of Ignorance
APPEAR: dull large shield
OBJ: OBJ_ARMOUR/ARM_LARGE_SHIELD
-PLUS: +5
+PLUS: +8
COLOUR: BROWN
TILE: urand_ignorance
TILE_EQ: shield_of_ignorance
@@ -747,7 +747,7 @@ DESC_END: It allows its wearer to excel in the arts of thievery.
NAME: shield "Bullseye"
APPEAR: round shield
OBJ: OBJ_ARMOUR/ARM_SHIELD
-PLUS: +10
+PLUS: +15
COLOUR: RED
TILE: urand_bullseye
TILE_EQ: bullseye
@@ -866,7 +866,7 @@ DAM: 3
NAME: shield of Resistance
APPEAR: bronze shield
OBJ: OBJ_ARMOUR/ARM_SHIELD
-PLUS: +3
+PLUS: +5
COLOUR: LIGHTRED
TILE: urand_resistance
TILE_EQ: shield_of_resistance