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authorAdam Borowski <kilobyte@angband.pl>2009-11-04 20:05:13 +0100
committerAdam Borowski <kilobyte@angband.pl>2009-11-04 20:11:25 +0100
commit99aa489a8d75c3c23395a61ae7a34c79fc37f7e0 (patch)
tree66ec5876f3e8141c84c68ecae59c2c406af628c3 /crawl-ref/source/artefact.cc
parent17571e019939a719da91fda064c12cc1542db98a (diff)
downloadcrawl-ref-99aa489a8d75c3c23395a61ae7a34c79fc37f7e0.tar.gz
crawl-ref-99aa489a8d75c3c23395a61ae7a34c79fc37f7e0.zip
Allow specifying "any weapon ego:XXX", "... missile", "... armour".
This will select an item type that can have brand XXX. This requires a large list of allowable type/brand combinations in the code :(
Diffstat (limited to 'crawl-ref/source/artefact.cc')
-rw-r--r--crawl-ref/source/artefact.cc2
1 files changed, 2 insertions, 0 deletions
diff --git a/crawl-ref/source/artefact.cc b/crawl-ref/source/artefact.cc
index 306b900267..4d4cd828a2 100644
--- a/crawl-ref/source/artefact.cc
+++ b/crawl-ref/source/artefact.cc
@@ -827,6 +827,8 @@ void static _get_randart_properties(const item_def &item,
proprt[ARTP_BRAND] = SPWPN_NORMAL;
else
power_level++;
+
+ ASSERT(is_weapon_brand_ok(atype, proprt[ARTP_BRAND]));
}
if (!one_chance_in(5))