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author | Adam Borowski <kilobyte@angband.pl> | 2009-10-04 18:15:56 +0200 |
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committer | Adam Borowski <kilobyte@angband.pl> | 2009-10-05 22:02:25 +0200 |
commit | b7dee52a419fd5470a063b2e34b3d2bfb7a04e5f (patch) | |
tree | fef93966a3726abaac7e3045f869bd15ec941092 /crawl-ref/source/artefact.cc | |
parent | ef6ad2cc032c461e2acea1f53dc01710b8dd2305 (diff) | |
download | crawl-ref-b7dee52a419fd5470a063b2e34b3d2bfb7a04e5f.tar.gz crawl-ref-b7dee52a419fd5470a063b2e34b3d2bfb7a04e5f.zip |
Amulet of guardian spirit, it comes as an amulet or a cap.
When worn, all non-poison damage will drain mana instead, hurting hp
only after mana is depleted.
The cap brand is intended only for a fixedart, but per dpeg's request,
it will be generated on ordinary caps for now, as a test.
Diffstat (limited to 'crawl-ref/source/artefact.cc')
-rw-r--r-- | crawl-ref/source/artefact.cc | 7 |
1 files changed, 7 insertions, 0 deletions
diff --git a/crawl-ref/source/artefact.cc b/crawl-ref/source/artefact.cc index 5c8a1dafc0..94f0dc4a6b 100644 --- a/crawl-ref/source/artefact.cc +++ b/crawl-ref/source/artefact.cc @@ -1058,6 +1058,13 @@ void static _get_randart_properties(const item_def &item, power_level++; } + if (!done_powers && one_chance_in(10) && aclass == OBJ_ARMOUR + && (atype == ARM_CAP || atype == ARM_SHIELD)) + { + proprt[ARTP_SPIRIT_SHIELD] = 1; + power_level++; + } + // Armours get fewer powers, and are also less likely to be // cursed than weapons if (aclass == OBJ_ARMOUR) |