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authorzelgadis <zelgadis@c06c8d41-db1a-0410-9941-cceddc491573>2009-06-28 05:36:43 +0000
committerzelgadis <zelgadis@c06c8d41-db1a-0410-9941-cceddc491573>2009-06-28 05:36:43 +0000
commit61ec8a7fa04194b79d14e8a552d4ecbad940d4dc (patch)
treec33fec834b127e6ffeffde794a4b785f7b76219e /crawl-ref/source/artefact.h
parent80efaa19273c1a4bd658291c1c8149acedab4df0 (diff)
downloadcrawl-ref-61ec8a7fa04194b79d14e8a552d4ecbad940d4dc.tar.gz
crawl-ref-61ec8a7fa04194b79d14e8a552d4ecbad940d4dc.zip
Now any noisy unrandart weapon can have its own set of messages, not just
the Singing Sword. No new messages for the spear of the Botono or the Elemental Staff, though. git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@10066 c06c8d41-db1a-0410-9941-cceddc491573
Diffstat (limited to 'crawl-ref/source/artefact.h')
-rw-r--r--crawl-ref/source/artefact.h4
1 files changed, 0 insertions, 4 deletions
diff --git a/crawl-ref/source/artefact.h b/crawl-ref/source/artefact.h
index 0844c2fc4c..19f403d14e 100644
--- a/crawl-ref/source/artefact.h
+++ b/crawl-ref/source/artefact.h
@@ -12,10 +12,6 @@
#include "externs.h"
-// Artefacts which make noise can use this key to use a different
-// speech database key than the default.
-#define ART_NOISE_KEY "art_noise_key"
-
// NOTE: NO_UNRANDARTS is automatically set by util/art-data.pl
#define NO_UNRANDARTS 76