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author | Stefan O'Rear <stefanor@cox.net> | 2009-11-06 11:55:38 -0800 |
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committer | Stefan O'Rear <stefanor@cox.net> | 2009-11-06 11:56:57 -0800 |
commit | 25262bdbcec856c4b99b72b86a3ccb7c363ee9e0 (patch) | |
tree | 2201cd5b49b3cdd54953b706673d9de66c5b02ca /crawl-ref/source/beam.cc | |
parent | ceb51161c896f17a951b0ba2bbd4b48f8fead13a (diff) | |
download | crawl-ref-25262bdbcec856c4b99b72b86a3ccb7c363ee9e0.tar.gz crawl-ref-25262bdbcec856c4b99b72b86a3ccb7c363ee9e0.zip |
Rename purple smoke to clouds of translocational energy
Diffstat (limited to 'crawl-ref/source/beam.cc')
-rw-r--r-- | crawl-ref/source/beam.cc | 8 |
1 files changed, 1 insertions, 7 deletions
diff --git a/crawl-ref/source/beam.cc b/crawl-ref/source/beam.cc index afede6aa9d..e3c8360fca 100644 --- a/crawl-ref/source/beam.cc +++ b/crawl-ref/source/beam.cc @@ -2964,9 +2964,6 @@ static int _potion_beam_flavour_to_colour(beam_type flavour) case BEAM_POTION_BLUE_SMOKE: return (LIGHTBLUE); - case BEAM_POTION_PURP_SMOKE: - return (MAGENTA); - case BEAM_POTION_RANDOM: default: // Leave it the colour of the potion, the clouds will colour @@ -3263,14 +3260,13 @@ void bolt::affect_place_explosion_clouds() case BEAM_POTION_BLACK_SMOKE: case BEAM_POTION_GREY_SMOKE: case BEAM_POTION_BLUE_SMOKE: - case BEAM_POTION_PURP_SMOKE: case BEAM_POTION_RAIN: case BEAM_POTION_MUTAGENIC: cl_type = beam2cloud(flavour); break; case BEAM_POTION_RANDOM: - switch (random2(11)) + switch (random2(10)) { case 0: cl_type = CLOUD_FIRE; break; case 1: cl_type = CLOUD_STINK; break; @@ -3279,7 +3275,6 @@ void bolt::affect_place_explosion_clouds() case 4: cl_type = CLOUD_BLACK_SMOKE; break; case 5: cl_type = CLOUD_GREY_SMOKE; break; case 6: cl_type = CLOUD_BLUE_SMOKE; break; - case 7: cl_type = CLOUD_PURP_SMOKE; break; default: cl_type = CLOUD_STEAM; break; } break; @@ -6069,7 +6064,6 @@ std::string beam_type_name(beam_type type) case BEAM_POTION_BLACK_SMOKE: return ("black smoke"); case BEAM_POTION_GREY_SMOKE: return ("grey smoke"); case BEAM_POTION_BLUE_SMOKE: return ("blue smoke"); - case BEAM_POTION_PURP_SMOKE: return ("purple smoke"); case BEAM_POTION_RAIN: return ("rain"); case BEAM_POTION_RANDOM: return ("random potion"); case BEAM_POTION_MUTAGENIC: return ("mutagenic fog"); |