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authordolorous <dolorous@c06c8d41-db1a-0410-9941-cceddc491573>2009-07-16 15:57:22 +0000
committerdolorous <dolorous@c06c8d41-db1a-0410-9941-cceddc491573>2009-07-16 15:57:22 +0000
commit508e46c4ef02687e12a068016b47b14ac5da53b2 (patch)
treec26d7b55f3474a3813fbafa4271b3cb583494e75 /crawl-ref/source/beam.cc
parenta6e2dbfb706d7fe4c6f384ab1f754f16b53205fb (diff)
downloadcrawl-ref-508e46c4ef02687e12a068016b47b14ac5da53b2.tar.gz
crawl-ref-508e46c4ef02687e12a068016b47b14ac5da53b2.zip
Make the chance of getting an intact enslaved soul from Yred dependent
on Invocations skill instead of straight 50%. git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@10233 c06c8d41-db1a-0410-9941-cceddc491573
Diffstat (limited to 'crawl-ref/source/beam.cc')
-rw-r--r--crawl-ref/source/beam.cc4
1 files changed, 2 insertions, 2 deletions
diff --git a/crawl-ref/source/beam.cc b/crawl-ref/source/beam.cc
index a8fb1dab6e..831e4cdf88 100644
--- a/crawl-ref/source/beam.cc
+++ b/crawl-ref/source/beam.cc
@@ -4831,14 +4831,14 @@ mon_resist_type bolt::apply_enchantment_to_monster(monsters* mon)
// The monster can be no more than lightly wounded/damaged,
// using the formula from monstuff.cc:mons_get_damage_level().
- if (mon->hit_points <= (mon->max_hit_points * 3) / 4)
+ if (mon->hit_points <= mon->max_hit_points * 3 / 4)
{
simple_monster_message(mon, "'s soul is too badly injured.");
return (MON_OTHER);
}
obvious_effect = true;
- const int duration = (you.skills[SK_INVOCATIONS] * 3) / 4 + 1;
+ const int duration = you.skills[SK_INVOCATIONS] * 3 / 4 + 1;
mon->add_ench(mon_enchant(ENCH_SOUL_RIPE, 0, KC_YOU, duration * 10));
simple_monster_message(mon, "'s soul is now ripe for the taking.");
return (MON_AFFECTED);