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author | dshaligram <dshaligram@c06c8d41-db1a-0410-9941-cceddc491573> | 2007-03-25 13:23:23 +0000 |
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committer | dshaligram <dshaligram@c06c8d41-db1a-0410-9941-cceddc491573> | 2007-03-25 13:23:23 +0000 |
commit | bdb45bf27b86ff63c5afdff311b4065c83faf37d (patch) | |
tree | cf3a914532ecc372932b8d897e8c9abf57fbe2a4 /crawl-ref/source/beam.cc | |
parent | c500c6b3582877a10bd362722bde81eb9b94b917 (diff) | |
download | crawl-ref-bdb45bf27b86ff63c5afdff311b4065c83faf37d.tar.gz crawl-ref-bdb45bf27b86ff63c5afdff311b4065c83faf37d.zip |
Merged in crawl.akrasiac.org patches (simple messaging, milestones). These take
effect only if compiled with -DDGAMELAUNCH.
Simple messaging: interacts with dgamelaunch's messaging facility allowing
viewers to send messages to the player.
Milestones: Writes a milestones.txt file (in xlogfile format) for things like
the player killing uniques, reaching the end of a dungeon branch, etc. (similar
to notes). milestones.txt is used for game announcements by an IRC bot.
git-svn-id: https://crawl-ref.svn.sourceforge.net/svnroot/crawl-ref/trunk@1095 c06c8d41-db1a-0410-9941-cceddc491573
Diffstat (limited to 'crawl-ref/source/beam.cc')
-rw-r--r-- | crawl-ref/source/beam.cc | 17 |
1 files changed, 16 insertions, 1 deletions
diff --git a/crawl-ref/source/beam.cc b/crawl-ref/source/beam.cc index 601019f7b3..c9c77dbb2a 100644 --- a/crawl-ref/source/beam.cc +++ b/crawl-ref/source/beam.cc @@ -71,6 +71,8 @@ static FixedArray < bool, 19, 19 > explode_map; static void sticky_flame_monster( int mn, kill_category who, int hurt_final ); static bool affectsWall(const bolt &beam, int wall_feature); static bool isBouncy(struct bolt &beam, unsigned char gridtype); +static int beam_source(const bolt &beam); +static std::string beam_zapper(const bolt &beam); static void beam_drop_object( struct bolt &beam, item_def *item, int x, int y ); static bool beam_term_on_target(struct bolt &beam, int x, int y); static void beam_explodes(struct bolt &beam, int x, int y); @@ -2895,7 +2897,19 @@ static bool fuzz_invis_tracer(bolt &beem) // 4.0. bool test_beam_hit(int attack, int defence) { - return (random2(attack) >= random2avg(defence, 2)); + return (attack == AUTOMATIC_HIT + || random2(attack) >= random2avg(defence, 2)); +} + +static std::string beam_zapper(const bolt &beam) +{ + const int bsrc = beam_source(beam); + if (bsrc == MHITYOU) + return ("self"); + else if (bsrc == MHITNOT) + return (""); + else + return ptr_monam( &menv[bsrc], DESC_PLAIN ); } // return amount of extra range used up by affectation of the player @@ -3091,6 +3105,7 @@ static int affect_player( struct bolt &beam ) break; } you.banished = true; + you.banished_by = beam_zapper(beam); beam.obvious_effect = true; break; // banishment to the abyss |