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authorMatthew Cline <zelgadis@sourceforge.net>2009-11-03 00:43:20 -0800
committerMatthew Cline <zelgadis@sourceforge.net>2009-11-03 00:43:43 -0800
commitd955c2c1d4c5aef619c769d6e6497adc7359a57d (patch)
tree0636e8c24902f156df557d7fda22f601a02074cf /crawl-ref/source/beam.cc
parent66dae41a9b809f09ec17aef50dabb9e84dfee64f (diff)
downloadcrawl-ref-d955c2c1d4c5aef619c769d6e6497adc7359a57d.tar.gz
crawl-ref-d955c2c1d4c5aef619c769d6e6497adc7359a57d.zip
Remove mstuff2.h and mstuff2 references
Diffstat (limited to 'crawl-ref/source/beam.cc')
-rw-r--r--crawl-ref/source/beam.cc2
1 files changed, 1 insertions, 1 deletions
diff --git a/crawl-ref/source/beam.cc b/crawl-ref/source/beam.cc
index 88b1be7cba..5a51b27251 100644
--- a/crawl-ref/source/beam.cc
+++ b/crawl-ref/source/beam.cc
@@ -2816,7 +2816,7 @@ void fire_tracer(const monsters *monster, bolt &pbolt, bool explode_only)
// When a mimic is hit by a ranged attack, it teleports away (the slow
// way) and changes its appearance - the appearance change is in
-// monster_teleport() in mstuff2.cc.
+// monster_teleport() in monstuff.cc.
void mimic_alert(monsters *mimic)
{
if (!mimic->alive())