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authorStefan O'Rear <stefanor@cox.net>2009-11-08 00:46:41 -0800
committerStefan O'Rear <stefanor@cox.net>2009-11-08 00:47:41 -0800
commita927523e75826655710efefc88834337706f2297 (patch)
tree8d0e24a0d6a7b7124572b8d61452c9c98b45bf24 /crawl-ref/source/beam.h
parenta103e213a8648c722555e49ad580c46116b13c93 (diff)
downloadcrawl-ref-a927523e75826655710efefc88834337706f2297.tar.gz
crawl-ref-a927523e75826655710efefc88834337706f2297.zip
Remove duplicated logic for DMsl/RMsl
Also fix a bug where Kirke's DMsl was incorrect for bolts.
Diffstat (limited to 'crawl-ref/source/beam.h')
-rw-r--r--crawl-ref/source/beam.h3
1 files changed, 0 insertions, 3 deletions
diff --git a/crawl-ref/source/beam.h b/crawl-ref/source/beam.h
index ccb4d0fb10..f27d36a6fe 100644
--- a/crawl-ref/source/beam.h
+++ b/crawl-ref/source/beam.h
@@ -279,9 +279,6 @@ public:
bool stop_at_statues, bool stop_at_walls);
};
-// Test if the to-hit (attack) beats evasion (defence).
-bool test_beam_hit(int attack, int defence);
-
int mons_adjust_flavoured(monsters *monster, bolt &pbolt, int hurted,
bool doFlavouredEffects = true);