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authorRobert Vollmert <rvollmert@gmx.net>2009-10-30 15:59:29 +0100
committerRobert Vollmert <rvollmert@gmx.net>2009-10-30 21:32:06 +0100
commitc72f09adfa6f776ff5cabd0b8e4b4e0a2e752703 (patch)
tree4d8df78d7c26029a1849bb20caf13b98756d0196 /crawl-ref/source/beam.h
parent764ee1d67a579678d69aa690e92e263fee2b02e3 (diff)
downloadcrawl-ref-c72f09adfa6f776ff5cabd0b8e4b4e0a2e752703.tar.gz
crawl-ref-c72f09adfa6f776ff5cabd0b8e4b4e0a2e752703.zip
Splitting up stuff.cc.
New: colour.cc, coord.cc, coordit.cc, random.cc, rng.cc.
Diffstat (limited to 'crawl-ref/source/beam.h')
-rw-r--r--crawl-ref/source/beam.h3
1 files changed, 1 insertions, 2 deletions
diff --git a/crawl-ref/source/beam.h b/crawl-ref/source/beam.h
index 9f8779ae40..8b976c3492 100644
--- a/crawl-ref/source/beam.h
+++ b/crawl-ref/source/beam.h
@@ -10,6 +10,7 @@
#include "externs.h"
+#include "random.h"
#include "ray.h"
class monsters;
@@ -274,8 +275,6 @@ public:
bool stop_at_statues, bool stop_at_walls);
};
-dice_def calc_dice( int num_dice, int max_damage );
-
// Test if the to-hit (attack) beats evasion (defence).
bool test_beam_hit(int attack, int defence);